View Full Submission View Parent Comment
6:36 PM, Friday September 23rd 2022

Here's a paragraph from my feedback on your first set of revisions:

As to your revisions, unfortunately you only appear to have extended the boxes' own edges, and have not applied any of the lines for the ellipses. Each ellipse should have a defined minor axis line, as well as two contact point lines, as explained in these notes. You applied these line extensions correctly when going through this section of the challenge the first time, so I do not really see why you would have neglected to include them here.

I bolded the portion where I mentioned the missing contact point lines, along with the minor axis line. That said, these three lines (1 minor axis and 2 contact point lines) must be extended for each ellipse - not one minor axis for both ellipses.

As to your request, yes, you can just identify the correct line extensions on your latest set, as this is clearly turning out to be a momentary bit of confusion (and hopefully the outcome thus far is enough to encourage you to review my instructions more carefully going forward).

7:02 PM, Monday October 3rd 2022

Thanks a lot. Hope I did it correctly.

8:10 PM, Monday October 3rd 2022

Much better! I'll go ahead and mark this challenge as complete.

Next Steps:

Move onto Lesson 6.

This critique marks this lesson as complete.
The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.