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5:27 PM, Wednesday October 6th 2021
Great submission Haise, I can definitely seethe effort you put into your homework.
All your pages look very clean and sharp especially on the Ghosted lines exercise, this is one that I struggle with a good bit.
I honestly can't find a whole lot to critique on unless I start nitpicking things which I feel is a little unnecessary at this point in the program.
The one exercise that caught my attention was the "Organic Boxes" there are a few lines that look to have some scratchy marks, I'm not sure if these were "ghosting" marks accidentally made before your committed stroke, or unintentional marks that were corrected. Honestly I sometimes accidentally make little marks when I am ghosting on accident, which I feel is okay this early in the course. Just be aware of them going forward.
Again great job on Lesson 1!
Next Steps:
250 Box Challenge ! Whoo! (:
5:23 PM, Saturday October 23rd 2021
Great job! I'd add to the critique you got that you watch out for misaligned ellipses on the funnels, especially the corner ones. Remember that the funnels and lines are only a visual help, the main focus is to align the ellipses with the minor axis, if that means ignoring the rest of the lines, then so be it. But that's it, congratulations!
The Art of Blizzard Entertainment
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.