250 Box Challenge
10:43 AM, Saturday January 6th 2024
I accidentally doubled my 33rd boxes haha
Hi there, I'll be handling your box challenge critique.
Congratulations on completing the box challenge, it's definitely a lot more work than most people expect. Not only does it help deepen your understanding of important concepts but it shows your desire to learn as well. Be proud of what you've accomplished and that desire you've shown. That being said I'll try to keep this critique fairly brief so you can get working on the next steps as soon as possible.
Things you did well:
You're doing a good job of drawing the lines constructing your boxes smoothly and confidently.
It's nice to see that you're taking the time to plan each of your hatching lines and space them evenly. This helps keep your boxes looking tidy rather than looking like they were rushed on to the page.
Line weight isn't a requirement of the challenge so it's nice to see you're applying it anyways. Most people need to build up some mileage before they feel comfortable applying it so I always recommend starting early. The sooner you feel comfortable the sooner you see better results.
You're doing a great job of experimenting with orientations, proportions and rates of foreshortening. Experimenting is an important habit to build when learning any new skill, it helps form a more well rounded understanding. I hope you'll continue to display and nurture this habit in the future.
Things you can work on:
The key things we want to remember from this exercise are that our lines should always converge as a set not in pairs, never diverge from the vanishing point and due to perspective they won't be completely parallel.
Overall while you did make a few mistakes your boxes are improving so far and with more mileage you'll continue to become more consistent. That being said I'll be marking your submission as complete and move you on to lesson 2.
Keep practicing previous exercises and boxes as warm ups, and good luck.
Next Steps:
Move on to lesson 2.
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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