Practicing Drawing from Books
8:20 AM, Tuesday December 22nd 2020
Art books are great. However, I think there's a flaw in some of them. Drawing is a practiced skill, more so than knowledge based. While the information is helpful, it can be hard to actually apply the knowledge. I think I only own one instructional book that bridges this gap and provides exercises, Scott Robertson's How to draw/How to Render the thing's chock-full of exercises and concepts building upon each other.
So here's my question, how would you take something like say; Loomis How to draw head and hands? Copy each of the drawings, then reinvent it? Try to go for accuracy rather than concept or vise versa? Just read the text and try gosh darn it!
Even more so, what about the Digital Art Masters Series books?. What information do you get from those? How do you extract it into something tangible and practicable? How do you look at something like a demo from those books, and say; "Alright, I'm going to practice X, Y and Z in this way so I can get the same results."
I'm interested to hear your opinions.