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9:50 AM, Wednesday November 2nd 2022

It is very easy to confuse texture with pattern, especially if the object reference has a relatively uniform pattern on the surface. i made this mistake on a first attempt as practising the exercise. I chose a woven pot holder that seemed like a good idea because the surface is very contoured with a lot of obvious shadow, but those contours are very uniform and regular. the 'trap' in using this type of surface is that the brain keys on thr pattern and not the shadows that define the contours. Observing drop shadow finally clicked in my brain when I chose a surface that was as randomly rough as possible with no discernable pattern that could be drawn without direct observation of the object... that is the mental trap for me - if the texture is uniform and repeatable, my brain reverts from drawing what I see to drawing the pattern from memory. Brains love patterns.

The fried chicken surface texture in the lesson is a great example of random texture, but it is a complex object. I needed something much more simple. Crumpled paper works, but there are some ways to make it easier to observe the drop shadows, which might help just to give your eyes and brain a very clear example to start with. First, don't crumple the paper... randomly fold it as many times and in many directions as possible. Think origami. Them open the sheet up and press it flat. Shine a light on the paper from a side angle that is elevated, but not more than 45degrees, which will create distinct shadows. Then take a photo of the surface from directly over the page, not for use as a reference to draw from, but as a way to give your brain an example of what your drawing on a flat piece of paper will look like. It helps to edit the photo by boosting the contrast a lot. Then spend some time mentally comparing the photo to the paper and linking the shadows on the paper to the shadows in the photo. I know this sounds like a lot, but it is really about five minutes of effort. The objective, for me at least, was to try to make it as easy as possible for my brain to register the drop shadows observed in a texture by eliminating as much distracting stuff in the observation as possible.

I did this only as an exercise to think about and did not save that high contrast photo, or even draw that example, so I cannot post it. i will recreate it and try to post and example, but we are literally packed up and starting a move today.

12:54 AM, Friday November 4th 2022
edited at 1:07 AM, Nov 4th 2022

Here is what I did to help see cast shadows in textures.

Randomly folded piece of paper, flattened and then illuminated with a light from one side at a 45 degree angle. I snapped a photo, made it monochrome and boosted the contrast. Since the paper itself is white, any level of grey is a shadow. The darker the shadow, the 'deeper' the contour.

https://i.imgur.com/jzY2TRR.jpg

Here is a crumple piece of paper prepared the same way.

https://i.imgur.com/22A1TmD.jpg

This helped me to see the cast shadows as they relate to texture more clearly. I hope you find it helpful.

edited at 1:07 AM, Nov 4th 2022
7:23 PM, Tuesday November 8th 2022

First of all, thank you so much Tjudy, this is a lot of effort to help a stranger on the internet, really appreciate it.

A few questions though:

what are distinct shadows ?

what are drop shadows ?

What is deep contour ?

and do you mind if i see some of your texture work?

Thank you

5:33 PM, Sunday November 13th 2022

Here is what I understand those terms to mean... but I may not understand them as well as I should.

distinct shadow... I think this what you get when a cast shadow closely resembles the object that the shadow is being cast from. For example, stand in direct sunlight and your cast shadow would be distinct. An example of a cast shadow that is not as distinct could be the shadow cast by a forest. The shape of the shadow does not match any one tree, so it is not distinct.

A drop shadow is a graphic design tool to create a 3D effect. The shadow is drawn slighly off set behind the object (or letters) to 'lift' the object off the page.

A deep contour is when the elevation of one section of the subject/object is different than an adjacent part of the object, and the linear distance on the object between those sections is relatively short. An example could be a very choppy surface of a body of water. The result in drawing should be darker shadows between those parts of the drawing. The deeper the contour, the harder it is for light to penetrate.

Here is a link to my Lesson 2 HW exercises 1-4: https://imgur.com/a/41X0t6n

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