25 Texture Challenge
12:44 AM, Thursday February 6th 2025
Took me months to get these done, but it was a great experience! I intend to continue practicing this, as this is a valuable skill.
I think some of the results were great (e.g. bricks, leaf).
However, the ones with more nebulous shapes and interacting 3D objects were a lot of trouble (e.g. sand, hair, fur, clouds).
I included the photo references in the imgur link.
One particular question I have is the approach to the very last reference: grass. I picked this as a texture to work on, but I decided to pick something else as the reference was so noisy and tackling it would have been unproductive for my skill level.
How should I approach something like this? In retrospect, perhaps breaking down the grass into its basic shape and how it bends in the air, and using that pattern to design the cast shadows?
Thank you to whoever is evaluating this post. I look forward to the critique.






