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9:13 AM, Friday June 24th 2022
It's super cool, looks like a flying knight's helmet to me. It is well developed and I can believe it as a ship. I could easily see it in a Kirby or Twinbee game!
But I am having trouble with seeing what sort of bathroom item you've used, is it a showerhead or faucet? Or is it some bathtub item you own?
9:18 AM, Friday June 24th 2022
Haha thanks a lot of the feedback! :)
It's a bathroom sink though oof I might have added too much 'flair' to it unfortunately! I tried to make the faucet and the taps a little more prominent but I guess I didn't make it prominent enough! >.<
9:24 AM, Friday June 24th 2022
Yeah, though maybe if that dome that is covering the sink is see through then maybe it's easier for us to see it? Like a glass dome if that is the cockpit?
9:47 AM, Friday June 24th 2022
Yeah thats what I wanted it to be essentially! I tried to show it's glass by adding the 'shine' but I should have done some faint linework to show the 'inside' of it. Will keep that in mind next time I do something similar. :3

Marshall Vandruff's Perspective Course
Marshall Vandruff is a ubiquitous name in art instruction - not just through his work on the Draftsmen podcast and his other collaborations with Proko, but in his own right. He's been teaching anatomy, gesture, and perspective for decades, and a number of my own friends have taken his classes at the Laguna College of Art and Design (back around 2010), and had only good things to say about him. Not just as an instructor, but as a wonderful person as well.
Many of you will be familiar with his extremely cheap 1994 Perspective Drawing lectures, but here he kicks it up to a whole new level.