Lesson 1: Lines, Ellipses and Boxes
6:54 PM, Thursday July 29th 2021
Hello guys! This is my first time drawing seriously, and i hope i did a good job.
There are some odd deviations on the Rough Perspective exercises that could be improved, but I think you did well in the other exercises, considering it's your first time doing any drawing stuff!
I'll let other person to decide if you can keep going or not.
Thanks. I fell more difficulty in exercises with ghosting method in larger scales, i think that will improve with others lessons
Sorry for the late response, I was a bit busy.
If doing large ghosting lines is being difficult try to a warmup of 10-15 minutes before doing the next exercise and then tackle it.
Start with putting two dots apart of each other and try the ghosting line.
I'd also suggest you rewatch and redo the Rough Perspective just for you so you can absorb its information better and improve the foreshortening that you are generating.
Next Steps:
Do 10-15 minutes warmups of large ghosting lines before an exercises session.
Try to rewatch and redo the Rough Perspective exercise so you can understand it better.
Hello DECKERMV,
Thanks for your critique. I praticed the warmups and made 1 filled page from Rough perspective. Its here
https://drive.google.com/drive/folders/10CAK2qZ3zzYVpxtB7Ul3XyJudDmz4bpR?usp=sharing
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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