Drawing a 'perfect' cube
11:56 PM, Thursday September 24th 2020
I'm currently slogging through the 250 cylinders challenge and realize I don't understand how to actually draw a perfect cube (or at least near abouts).
What are the variables I need to know to adjust my box to make it equilateral in 3d space using 3 point perspective?
Do the total angles of certain corners need to equal a specific value? Or do I need to foreshorten certain planes to account for my initial corner block in?
It's really making this challenge seem impossible seeing as I can't get an accurate shell down to construct a good ellipse inside. Furthermore, checking for mistakes almost seems pointless as i fall short from the start of construction.
Thanks for any help in advance.