Lesson 4: Applying Construction to Insects and Arachnids

12:43 PM, Tuesday April 16th 2024

Drawabox lesson 4 - Album on Imgur

Imgur: https://imgur.com/a/0aoewEb

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May I ask a question about a oldder exercises? I have great difficulty to keep my lines cleans in the branches exercises even if I use the going a bit further tricks Uncomfortable gave in the lesson especialy if the part of the branche I'm drawing is curving a lot. Do you have any other tips? Lay-in more ellipses or laying them in a certain way, the approach or else ? Thanks !

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8:34 AM, Wednesday April 17th 2024

Hello Irca, I'll be the teaching assistant handling your lesson 4 critique.

For your question about branches it can help to space the ellipses further apart where the branch has a shallow, gentle curve, and a little closer together where a branch bends more strongly. For further advice on your branches I'd recommend joining our Discord chat server (there's a "chat with us" button on each page of this website, above your username) and posting your branches and/or questions about them into the lesson 3 channel, where many of our helpful community members may be able to offer assistance.

Starting with your organic forms with contour curves there is something to call out, it seems you did one page of contour ellipses, though the assignment was for both pages to be contour curves. Not a huge problem, but it does suggest that you may want to be more attentive when reading through the instructions.

For this exercise we should be aiming to stick to the characteristics of simple sausages that are introduced here. Your work suggests that you're quite capable of doing this (some of your forms are quite close to being simple sausages) but may not have had these properties in mind as a goal when you were doing these pages, as some of your forms are quite pinched through their midsection, or have one end significantly larger than the other, and these are things we should aim to avoid.

Remember to hook your contour curves around the form, so that their curvature accelerates correctly as the line approaches the edge of the form.

It is good to see that you're making an effort to vary the degree of your contour lines. Keep in mind that the degree of your contour lines should be shifting wider as we slide along the sausage form, moving farther away from the viewer. This is also influenced by the way in which the sausages themselves turn in space, but farther = wider is a good rule of thumb to follow. If you're unsure as to why that is, review the Lesson 1 ellipses video. You can also see a good example of how to vary your contour curves in this diagram showing the different ways in which our contour lines can change the way in which the sausage is perceived.

Moving on to your insect constructions I'm happy to see evidence of using the ghosting method for some of your lines, and it looks like you're aiming to stick to the principles of markmaking introduced in lesson 1. Sometimes when you have a lot of little lines to draw (such as the legs of your centipede) some of them seem to get wobblier. Remember to take your time and ghost each line, no matter how many lines are required to complete the construction.

Something from lesson 1 that does seem to have slipped a little here is drawing around your ellipses 2 full times before lifting your pen off the page. This helps to execute the ellipse smoothly and is something that we ask students to do for all ellipses freehanded in this course, as introduced in this section.

For these constructional exercises it is crucial that you start each drawing with simple solid forms as explained on the lesson intro page. When you're laying down the forms of the head/thorax/abdomen I'm seeing two significant issues occurring intermittently across the set, and will talk about it using your stag beetle, as it contains examples of both.

The first of these is that you're making some of your first forms far too complex, as I've pointed out on the head of your beetle in these notes. In red I've traced over what I think was the form you drew for the head. As you can see there's a lot going on there, with various inward and outward curves and corners, and it is quite difficult to understand how this form is supposed to exist in 3D space, so it feels flat. Instead of trying to capture all these lumps, bumps and complexities in one go, we create a 3D illusion by starting dead simple and then gradually adding complexity piece by piece as shown here and here. If this process seems unfamiliar or confusing I'd suggest revisiting this page from lesson 2 where constructional drawing is introduced. For this lesson we'll usually be using ellipses or sausage forms to capture the simple forms of the head, thorax and abdomen before moving forward, although the branch you constructed for the centipede works fine too.

The other point I wanted to make about how you're building your first forms is what I've noted in blue on the same stag beetle. sometimes you'll cut your forms off where they pass behind something else. If a form is partially visible I want you to "draw through" and complete the form, by including the parts that may be obscured in the reference. This will help you to develop an understanding of how these forms exist in 3D space and then you can work on connecting them together with specific relationships (such as contour lines where the forms intersect) and build more solid constructions. You'll see in the top left of the notes on your beetle that I’ve shown how to keep the forms simple, draw through and complete them, and use contour lines to establish how they fit together.

Continuing on, the next thing I wanted to talk about is how to approach building onto those simple solid forms once they are in place. This requires differentiating between the actions we can take when interacting with a construction, which fall into two groups:

  • Actions in 2D space, where we're just putting lines down on a page, without necessarily considering the specific nature of the relationships between the forms they're meant to represent and the forms that already exist in the scene.

  • Actions in 3D space, where we're actually thinking about how each form we draw exists in 3D space, and how it relates to the existing 3D structures already present. We draw them in a manner that actually respects the 3D nature of what's already there, and even reinforces it.

Because we're drawing on a flat piece of paper, we have a lot of freedom to make whatever marks we choose, but many of those marks would contradict the illusion you're trying to create and remind the viewer that they're just looking at a series of lines on a flat piece of paper. In order to avoid this and stick only to the marks that reinforce the illusion we're creating, we can force ourselves to adhere to certain rules as we build up our constructions. Rules that respect the solidity of our construction.

For example - once you've put a form down on the page, do not attempt to alter its silhouette. Its silhouette is just a shape on the page which represents the form we're drawing, but its connection to that form is entirely based on its current shape. If you change that shape, you won't alter the form it represents - you'll just break the connection, leaving yourself with a flat shape. We can see this most easily in this example of what happens when we cut back into the silhouette of a form. Fortunately you don't actually cut back inside the silhouette of forms you have already drawn very much, but this rule also applies to how we go about adding to the construction as well. I'd like you to look carefully through this diagram showing the various types of actions we can take on a construction, using the example of a sphere.

At the moment, you're quite often building parts of your constructions through addition in 2D, by extending off existing forms using partial, flat shapes, not quite providing enough information for us to understand how they actually connect to the existing structure in 3D space. I've marked out a few examples in blue on your beetle.

Instead, when we want to build on our construction or alter something we add new 3D forms to the existing structure. Forms with their own complete silhouettes - and by establishing how those forms either connect or relate to what's already present in our 3D scene. We can do this either by defining the intersection between them with contour lines (like in lesson 2's form intersections exercise), or by wrapping the silhouette of the new form around the existing structure as shown here.

This is all part of understanding that everything we draw is 3D, and therefore needs to be treated as such in order for both you and the viewer to believe in that lie.

You can see this in practice in this beetle horn demo, as well as in this ant head demo. You can also see some good examples of this in the lobster and shrimp demos on the informal demos page. As Uncomfortable has been pushing this concept more recently, it hasn't been fully integrated into the lesson material yet (it will be when the overhaul reaches Lesson 4). Until then, those submitting for official critiques basically get a preview of what is to come.

The next thing I wanted to talk about is leg construction. It looks like you tried out lots of different strategies for constructing legs. It's not uncommon for students to be aware of the sausage method as introduced here, but to decide that the legs they're looking at don't actually seem to look like a chain of sausages, so they use some other strategy.

The key to keep in mind here is that the sausage method is not about capturing the legs precisely as they are - it is about laying in a base structure or armature that captures both the solidity and the gestural flow of a limb in equal measure, where the majority of other techniques lean too far to one side, either looking solid and stiff or gestural but flat. Once in place, we can then build on top of this base structure with more additional forms as shown in these examples here, here, and in this ant leg demo and also here on this dog leg demo as this method should be used throughout lesson 5 too.

I think on some of your pages you may have been intending to use the sausage method, but did not hold to all of its specifics. As shown here we want to stick to simple sausage forms as closely as we can, make sure they are complete forms (not partial shapes) and allow them to overlap at the joints. Then we show how the sausages connect together in 3D by applying contour curves at the joints and can begin to add complexity using additional forms.

All right, I think that should cover it. This feedback is, by necessity, quite dense, and I expect you will need to read through it all several times, and possibly take notes in your own words to help absorb it all. Once you have had some time to go through all the information here, and in the sections of lesson material I've linked to, I'd like you to complete some revisions to work on tackling the points discussed here. Please complete the following:

  • 1 page of organic forms with contour curves.

  • 1 drawing done following the shrimp demo and one drawing following the lobster demo. Follow each step as closely as you can so you can learn the constructional methods Uncomfortable uses.

  • 4 additional pages of insect constructions, using the additive construction methods discussed in this critique and shown in the shrimp and lobster demos.

Next Steps:

  • 1 page of organic forms.

  • 1 drawing following the shrimp demo and 1 drawing done following the lobster demo.

  • 4 additional pages of insect or arachnid constructions.

When finished, reply to this critique with your revisions.
6:35 PM, Sunday April 21st 2024

https://imgur.com/a/fB00vIV

Here's my link to the second part you gave me for lesson 4 now I have few points I'd like to share;

  • In the first post the organic forms with contour line were provided, I did it again anyway.

  • I'm not sure what you expected on the lobster and shrimp demo if I was to find a reference and go through the process with and other model or follow with the exact exemple. I did the later and the lobster drawing becomes very confusing towards the last step as so many form overlaps and I have no actual model.

  • I'd really appreciate if you would give parts of the homework I did good and apllied 3d reasoning I know the usual is to show the mistakes and correct exemple from your materials but for me to understand even 1-2 forms that have been drawn right in my homeworks are even more efficient at allowing me to differenciate the right mind set I have to be in. But then maybe no form where right in the first assignement haha.

Thanks for the critique!

10:13 AM, Monday April 22nd 2024
edited at 10:19 AM, Apr 22nd 2024

Hello Irca, thank you for replying with your revisions.

To your points:

  • The homework assignment for lesson 4 is for 2 pages of organic forms with contour curves. Your original submission contained 1 page of organic forms with contour curves, and 1 page of organic forms with contour ellipses. This isn't actually a big deal and on its own would not warrant revisions. You were assigned revisions on this exercise due to the combination of issues that were called out.

  • Yes, I intended for you to follow the shrimp and lobster demos exactly as shown, without finding any other references to work from, so your approach was correct. I will try to make this clearer when assigning similar tasks in the future, and apologise for the confusion. If anything said to you in a critique is unclear or confusing you are allowed to ask questions. To be honest, the fact that Uncomfortable has already parsed through the huge amount of visual information present in a reference photo and simplified all that complexity into basic forms for you to follow along with should make your task much easier than working independently from your own reference, and the lobster demo is no more complex than the wasp demo (which I hope you have already followed along with).

  • The original critique was, by necessity, quite dense, so you may have missed the praise that was offered. I noted that I was pleased to see evidence of you using the ghosting method and making an effort to try to stick to the principles of markmaking. I also mentioned that the branch construction you used as a foundation for your centipede worked fine. I have noted that you would prefer to have more examples of the things you do well to be called out, though keep in mind that in order to be able to offer these critiques at such a low minimum price, we do need to prioritise efficiency, and if there are a lot of points to cover there may be little time left for praise.

Moving on to your work, your organic forms with contour curves are much closer to simple sausage forms, you're keeping the ends evenly sized and the width more consistent. You've also done a good job of hooking (most of) your contour curves around the forms.

You don't appear to be shifting the degree of your contour curves wider as the form gets further from the viewer, so I suggest you reread that section of feedback and take a closer look at this diagram showing different ways we can vary the contour curves.

Next, let's take a look at your demo draw alongs. By and large, you've done quite well with these, I'm happy to see continued evidence of you using the ghosting method, planning and preparing your marks, and most of them are coming out smooth and confident. I'm happy to see you've drawn around the ellipses 2 full times before lifting your pen off the page.

I can see you've made an effort to follow the steps shown, though both your demos are missing some elements of leg construction. The first of these are the contour lines at the joints shown in step 5 of the shrimp demo, and step 5 and 6 of the lobster demo. This was also something I specifically pointed out in your original feedback, including this diagram. You can see these curves highlighted in red on this copy of the sausage method diagram. These little curves might seem insignificant, but defining the intersections between these forms is a very effective way to reinforce the solidity of the construction, so be sure to include them in future. The other aspect of leg construction you seem to have missed is all the additional forms added to the legs, in step 6 of the shrimp demo and step 8 of the lobster demo. It will often be necessary to add more forms to the sausage armatures to bring out the character of the leg in question, as seen in this ant leg demo I shared with you previously.

Moving onto the constructions done from your own references, there are a lot of significant improvements. Here are a few things you're doing well:

  • You're starting your constructions with simple solid forms.

  • You're "drawing through" most of your forms and establishing how they fit together in 3D space, instead of cutting them off where they pass behind something else, good work.

  • There are places where you're building up your constructions in 3D, for example the eyes and antennae of this beetle are complete new forms with fully enclosed silhouettes that establish how they connect to the existing structures in 3D space.

And here are a couple of things I'd like you to continue to work on:

  • Keep striving to only take actions on your constructions by adding in 3D. On your mosquito I've called out some examples where you're doing this well, and marked in blue where you'd extended the abdomen with a flat partial shape. I've also included a diagram showing how to build this with a complete form instead.

  • I can see the intent to use the sausage method of leg construction on most of these pages, though you did not adhere to all of its specifics. In addition to the missing contour curves at the joints which I mentioned with your demo drawings, there are places where you don't appear to be sticking to simple sausage forms as closely as you showed you were able to when following the demos. I've marked out some of the leg construction issues on this beetle. Pay closer attention to the sausage method diagram, and the various demos and examples I shared with you previously.

Now, you'll have plenty of opportunities to practice these two points as you tackle your animal constructions in the next lesson, so I'll go ahead and mark this one as complete.

I recommend you take your shrimp and lobster demo draw-alongs and finish them off by adding the missing leg construction steps I pointed out. This should be a fairly straightforward task- open up the demos and copy over the missing contour curves and additional forms onto your work. This should help you get a stronger grasp of how to apply this construction method to your own work. Make sure you make every effort to apply the sausage method of leg construction throughout lesson 5, (refer to the diagrams and demos I've shared here to help you) so I don't end up repeating the same feedback in your next critique. Best of luck.

Next Steps:

Finish your shrimp and lobster demo drawings, then move onto lesson 5.

This critique marks this lesson as complete.
edited at 10:19 AM, Apr 22nd 2024
12:24 PM, Monday April 22nd 2024

I understand your limitations on time and appreciate the feedback a lot the steps are more clearer to me ! I'll do the demos again and move on. Thanks!

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