5:40 PM, Thursday February 17th 2022
Thank you very much for the long critique! Before I move onto the revisions, I want to ask a few questions. I understand everything because you explained it so eloquently, this is just to be 100% certain on some things.
- How would you go about constructing the two bumps on the head of the ant when making the cranium into a sphere? I assume the answer is not cutting into the form, as that would undermine the construction. I also assume the correct answer would be to just build them up from the cranium, however that requires 2 very accurate long curves.
A thing I see constantly is that your base forms lack: 1. curves that reinforce the 3D feel
- Been a while since I've read the lesson, but if I remember correctly it was said that "we should use natural contour curves instead of forced ones where it's possible" (for example shells). Is that also outdated or should I use both of them always? Btw regardless of your answer, I do see a lot of areas where I should have used them, like the back of the ant for example.
The flat line that goes over the abdomen really demolishes the 3D illusion
- What should we do with the contour curve if we're looking at the insect from perfect side view? I remember that being the question in my head when I was constructing that one, I didn't see it mentioned anywhere.
This question is unrelated to your critique: Do you know why we're supposed to use only one pen? I think it would help me a lot if I could use both a 0.1 and 0.5 fineliner (.1 for base construction, .5 for refinement and line weight). Some of the smaller areas of insects get really messy for me. I know they're supposed to be messy, but it gets to the point where even I can't tell what's going on anymore.