Lesson 2: Contour Lines, Texture and Construction
3:49 PM, Sunday April 26th 2020
Phew. I was so looking forward for textures and dissections initially, and then... Lession 2 happened.
As usual some thoughts from myself:
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I´m pretty happy with the arrows, they seem quite dynamic in my opinion.
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Texture Analysis is a bit rough, I am not really into rendering/details. The dissections are a pain, on some bits I felt very confident, on other parts i screwed up almost everything and did not get the texture to wrap around the form.
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Form Intersections: this messes up my mind easily. I think to fully understand this I would need some kind of 3D Program where I can shove forms into each other and look at the kind of intersections they create. For getting a better understanding, maybe this would help. Otherwise it feels a lot like guesswork, but I hope that will get better as I am really looking forward to the construction process. Sorry for the rough lines, I practise superimposed lines daily, but as soon as I have to put line weight on curved lines it gets really wobbly and unprecise. Line weighting on the intersections made me miss the undo function.
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organic forms: I think I got the hang of it and the basic idea, I do struggle with cast shadows and how they wrap around the surface forms but it looks okay-ish to me.
Thank you in advance for critique!
Stay healthy!
Best regards
alturass