Lesson 4: Applying Construction to Insects and Arachnids

9:22 PM, Wednesday January 10th 2024

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Sorry that these took a bit longer between my last submission. I was taking a painting course at my local college during the fall semester and timewise it was challenging to keep up with both. I feel like it helped me with drawing though significantly. You can probably even tell in my drawings where the painting class began to click better lol.

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3:57 PM, Thursday January 11th 2024
edited at 4:05 PM, Jan 11th 2024

Hello Trevrock, I'll be the teaching assistant handling your lesson 4 critique.

Starting with your organic forms it looks like you're trying to stick to the characteristics of simple sausages that are introduced here, and some of your forms are pretty close. I'm seeing a bit of a tendency for one end of your forms to get a little stretched out and become "pointy" or sometimes be a bit lopsided. Focus on keeping both ends rounded, like balls.

I noticed a few places where you'd redrawn parts of your contour curves, presumably to make corrections. In this course it is best to leave mistakes alone rather than attempting to correct them. Correcting a mistake will create the impression in our brain that the mistake was addressed, whereas really addressing the mistake would involve reflecting upon why it may have occurred and adjusting our approach to try and avoid the mistake in the future - something we usually do by giving ourselves more time to think through the actions we take while doing the work. Leaving the mistakes alone allows us to come back after the page is complete to assess where the mistakes occurred, and how we might do better in the future. On the other hand, redoing a line generally just makes the work messier.

There's also some signs of hesitation on a few of these contour curves, so as introduced here, remember to always prioritise a smooth confident stroke first and foremost. We achieve this by making use of the ghosting method, and using our whole arm to draw. This point also applies to your insect constructions, where I'm seeing a mixture of some smooth confident line work, and some areas that show some stiffness and hesitation.

I can see you've made a real effort to experiment with shifting the degree of your contour curves, good work! Keep in mind that the degree of your contour lines should be shifting wider as we slide along the sausage form, moving farther away from the viewer. This is also influenced by the way in which the sausages themselves turn in space, but farther = wider is a good rule of thumb to follow. If you're unsure as to why that is, review the Lesson 1 ellipses video. You can also see a good example of how to vary your contour curves in this diagram showing the different ways in which our contour lines can change the way in which the sausage is perceived.

Moving on to your insect constructions your work is kind of mixed. There are elements of what you're doing here that are very good - such as how you usually attempt to work from simple to complex, and generally avoid jumping too far ahead in the complexity of any one thing. The way in which you approach aspects of construction however does have a tendency to lean more towards actions taken in 2D space - where we're just putting marks down on a page, and taking all the liberties that allows us - rather than taking actions in 3D space, where we're forced to always think about how the things we're introducing exist in 3D space, and how they're attaching to structures that are similarly also 3D.

Let's look at the whole 2D vs 3D action thing first, as I'm sure you're kind of confused as to what I mean. Because we're drawing on a flat piece of paper, we have a lot of freedom to make whatever marks we choose, but many of those marks would contradict the illusion you're trying to create and remind the viewer that they're just looking at a series of lines on a flat piece of paper. In order to avoid this and stick only to the marks that reinforce the illusion we're creating, we can force ourselves to adhere to certain rules as we build up our constructions. Rules that respect the solidity of our construction.

For example - once you've put a form down on the page, do not attempt to alter its silhouette. Its silhouette is just a shape on the page which represents the form we're drawing, but its connection to that form is entirely based on its current shape. If you change that shape, you won't alter the form it represents - you'll just break the connection, leaving yourself with a flat shape. We can see this most easily in this example of what happens when we cut back into the silhouette of a form.

Fortunately you haven't cut back inside the silhouette of forms you have already drawn very often. I found this example on the leg of your jewel bug, which I've highlighted in red. Here it looks like you'd established a sausage form for the lower leg, then when you came back with a pass of detail to refine the construction, you'd ended up cutting inside that sausage, undermining its solidity. Something that happens more frequently is a tendency to extend off existing forms using partial, flat shapes, not quite providing enough information for us to understand how they actually connect to the existing structure in 3D space. I've marked some examples of these extensions in blue on your dragonfly.

Instead, when we want to build on our construction or alter something we add new 3D forms to the existing structure. Forms with their own complete silhouettes - and by establishing how those forms either connect or relate to what's already present in our 3D scene. We can do this either by defining the intersection between them with contour lines (like in lesson 2's form intersections exercise), or by wrapping the silhouette of the new form around the existing structure as shown here.

This is all part of understanding that everything we draw is 3D, and therefore needs to be treated as such in order for both you and the viewer to believe in that lie.

You can see this in practice in this beetle horn demo, as well as in this ant head demo. You can also see some good examples of this in the lobster and shrimp demos on the informal demos page. As Uncomfortable has been pushing this concept more recently, it hasn't been fully integrated into the lesson material yet (it will be when the overhaul reaches Lesson 4). Until then, those submitting for official critiques basically get a preview of what is to come.

Before I move on, I'll talk through one more example of how we can build up our constructions with solid forms. If we take a look at this section of your treehopper, I've highlighted in blue where you'd got some flat partial shapes connecting a series of solid ball forms together. Here I've put together a diagram to show how we can build a similar arrangement from solid forms. If we assume that the protrusion is symmetrical, then the centre of the purple additional form will attach to the centre line on the body. I've used an ellipse as an approximation of the "footprint" where the purple form connects to the red form in 3D space. Then in green I've extended sausage-like forms off the purple one. The lines get a little cluttered where they attach but basically what I've done is similar to how the legs are attached to the body of your louse using ellipses. Finally the ball-like forms have been attached to the ends of the sausage structures, in blue. When faced with complex structures such as this, always start with big simple forms, and work your way towards smaller elements, adding complexity in successive passes.

This only pops up on a couple of pages, but I'll go ahead an mention it anyway. There are some pages like this beetle where your construction was quite small, and a lot of the space on the page was unused. Drawing small can make it more difficult to think through the spatial reasoning puzzles involved with these constructions, as well as trickier to engage our whole arm and draw from the shoulder. The best approach to use here is to ensure that the first drawing on a given page is given as much room as it requires. Only when that drawing is done should we assess whether there is enough room for another. If there is, we should certainly add it, and reassess once again. If there isn't, it's perfectly okay to have just one drawing on a given page as long as it is making full use of the space available to it. In the case of your beetle, this would likely have benefited from turning your paper 90 degrees (to landscape format) and drawing the construction larger.

The next thing I wanted to talk about is leg construction. You're showing some familiarity with the sausage method as introduced here, though you don't always follow the method to the letter.

  • You'll sometimes only draw parts of your forms where they overlap, so they become flat partial shapes. Much like how you "drew through" overlapping leaves and petals in the previous lesson, we'd like students to drawn through their forms here too, to gain a stronger understanding of how these pieces exist in their entirety, and connect together in 3D space.

  • Some constructions such as this mantis some of the leg forms are straying pretty far from the characteristics of simple sausages (as introduced in the organic forms exercise).

  • There appear to be some constructions that are missing the contour lines at the joints which we use to communicate how these sausage forms intersect and connect together in 3D space.

  • Rather than using a centre line to plan your leg sausages, I find it helps to keep the construction clearer to use a dot (usually at the joint) instead.

The key to keep in mind here is that the sausage method is not about capturing the legs precisely as they are - it is about laying in a base structure or armature that captures both the solidity and the gestural flow of a limb in equal measure, where the majority of other techniques lean too far to one side, either looking solid and stiff or gestural but flat. Once in place, we can then build on top of this base structure with more additional forms as shown in these examples here, here, and in this ant leg demo and also here on this dog leg demo as this method should be used throughout lesson 5 too.

Now the last thing I want to discuss is in regards to your approach to the detail phase, once the construction is handled. In some places you appear to be getting caught up in decorating your drawings (making them more visually interesting and pleasing by whatever means at your disposal - usually pulling information from direct observation and drawing it as you see it), which is not what the texture section of Lesson 2 really describes. Decoration itself is not a clear goal - there's no specific point at which we've added "enough".

What we're doing in this course can be broken into two distinct sections - construction and texture - and they both focus on the same concept. With construction we're communicating to the viewer what they need to know to understand how they might manipulate this object with their hands, were it in front of them. With texture, we're communicating to the viewer what they need to know to understand what it'd feel like to run their fingers over the object's various surfaces. Both of these focus on communicating three dimensional information. Both sections have specific jobs to accomplish, and none of it has to do with making the drawing look nice.

Instead of focusing on decoration, what we draw here comes down to what is actually physically present in our construction, just on a smaller scale. As discussed back in Lesson 2's texture section, we focus on each individual textural form, focusing on them one at a time and using the information present in the reference image to help identify and understand how every such textural form sits in 3D space, and how it relates within that space to its neighbours. Once we understand how the textural form sits in the world, we then design the appropriate shadow shape that it would cast on its surroundings. The shadow shape is important, because it's that specific shape which helps define the relationship between the form casting it, and the surface receiving it.

As a result of this approach, you'll find yourself thinking less about excuses to add more ink, and instead you'll be working in the opposite - trying to get the information across while putting as little ink down as is strictly needed, and using those implicit markmaking techniques from Lesson 2 to help you with that. In particular, these notes are a good section to review.

I've marked some specific examples of texture that has room for improvement on your jewel bug.

  • Sometimes you'll add substantial patches of black to places that seem arbitrary. Remember we're using areas of filled black for cast shadows only. For the sake of these constructions you can ignore colour patterns and imagine your subject has been painted solid white or grey. Sometimes it can be difficult to distinguish between form shadows and cast shadows. Here is a diagram showing the difference. You can also find an explanation on cast shadows in this video.

  • Sometimes your application of texture looks explicit as you tend to focus on outlining your details. I've included some examples of drawing implicitly in the notes on your work, but I'll also share this diagram which illustrates the difference at a larger scale.

Okay, I think that covers it. On the whole, you're not far off, but I am concerned enough about what I feel is a tendency to prioritise detail and decoration over the solidity of the 3D construction that I will be assigning some revisions. This feedback is quite dense, so in brief this is what we're aiming for:

  • Always respecting the fact that what you're building up is real, solid, and 3D. The page is just a window looking out onto your creation.

  • Smooth confident linework. (You do this correctly a lot of the time, this is encouragement to be more consistent.)

  • Correct application of the sausage method of leg construction.

  • If you choose to add texture (it is optional in this lesson) do your best to follow the guidance for texture set out in lesson 2.

I suggest you take a good bit of time to go through everything I've shared with you here - all of the points I've raised, and all of the diagrams I've provided. It is likely to take multiple read throughs at different times to really absorb it all, so don't expect to jump right into your revisions right away. That said, once you've had plenty of time to absorb my feedback, you'll find your revisions assigned below.

Next Steps:

Please complete three pages of insect/arachnid constructions. At least one of them should focus on construction only, with no texture.

When finished, reply to this critique with your revisions.
edited at 4:05 PM, Jan 11th 2024
5:10 PM, Sunday March 10th 2024

Hey sorry it took so long between these submissions. I hope it wasn't too long to have to restart. I have just been doing a bunch of painting lately since it also interests me and I wanted to kind of do the 50/50 thing that Uncomfrotable talks about. Anyways, here are my 3 extra bugs.

https://imgur.com/a/syPXHUu

11:48 AM, Monday March 11th 2024

Hello Trevrock, thank you for replying with your revisions.

Don't worry about the length of time between submissions, it will be apparent in your work if anything needs to be redone or not. It is great to hear that you're keeping up with the 50% rule and exploring your painting interests. If you do plan on taking breaks between submissions, it does help if you keep doing warmups reasonably regularly.

Your application of texture is heading in the right direction, though it looks like there are a couple of points from my initial critique which require further explanation.

On all 3 pages you'd taken some actions "in 2D" by extending the silhouettes of existing forms using one-off lines or partial shapes. I've traced over some examples of these on your wasp and filled in the areas that only exist in the flat 2D space of your piece of paper, because there isn't enough information to explain how these additions connect to the existing structures in 3Dspace. Thus, they remind us that we're drawing something flat and two dimensional, and in so doing, this reinforces that fact to you as you construct it. Creating believable, solid, three dimensional constructions despite drawing on a flat page requires us to first and foremost convince ourselves of this illusion, this lie we're telling, as discussed here back in Lesson 2. The more our approach reinforces the illusion, the more we make new marks that reinforce it even further. The more our marks break the illusion, the more marks we make that then further break the illusion, for us and for everyone else.

While in this course we're doing everything very explicitly, it's to create such a solid belief and understanding of how the things we draw exist in 3D space, that when we draw them more loosely with sketching and other less explicit approaches, we can still produce marks that fall in line with the idea that this thing we're drawing exists in 3D. In my initial critique I shared several diagrams and demos to help you to build up your constructions by adding complete 3D forms, so I suggest you go back and take a closer look at those, you may even want to draw them yourself, to get a clearer understanding of what Uncomfortable is doing, and to help you to remember them. I can also share this diagram showing the various types of actions we can take when engaging with a construction, using the context of a sphere, which sometimes helps the concept to click for students. Continuing forward, whenever you want to build or alter an organic construction in this course really push yourself to do so by adding a complete 3D form, as shown in the lower right of the sphere diagram.

Moving on to the topic of leg construction, I'm happy to see that you're sticking closely to sausage forms for your leg armatures, although there are some things I called out previously which still need to be addressed.

  • You're cutting some of your forms off where they overlap, turning them into partial shapes and flattening the construction. (I marked 2 examples of this on your wasp above.)

  • You appear to be drawing small ellipses on the tips of some of your sausage forms (as was introduced in the organic forms with contour lines exercise) instead of drawing the intersections between your sausage forms (as was introduced in the form intersections exercise) as highlighted in red on this copy of the sausage method diagram.

  • It is good that you're attempting to add the lumps bumps and complexity that bring out the character of the legs, taking them beyond simple sausage armatures, but you're often doing so by adding one off lines (again, highlighted in blue above) instead of making use of the various diagrams and demos I shared with you previously showing how to build up your legs with additional forms.

All right, I don't think further revisions will be particularly beneficial to you here, so I'm going to go ahead and mark this lesson as complete. Please be sure to actively tackle the points discussed here as you handle your animals. It's not uncommon for students to acknowledge these points here, but forget about them once they move on, resulting in me having to repeat it in the next critique (which we certainly want to avoid). If anything I've said to you here, or previously, is unclear or confusing you are allowed to ask for clarification.

Next Steps:

Carefully study the diagrams and demos I've shared with you, then move onto lesson 5 and apply this information to your animal constructions.

This critique marks this lesson as complete.
12:15 AM, Wednesday March 13th 2024

Thanks for such fast feedback. Could you possibly go more in depth on the wasp drawing? I understand that those are the parts where it is appearing to be flat, but could you try to go a bit more in depth on how it may have been approached for that?

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