Lesson 1: Lines, Ellipses and Boxes
3:07 PM, Friday March 25th 2022
A big thank you to anyone who takes the time to critique my work! :)
First off, your superimposed lines look good, which isn't a surprise, really, I mean, it's pretty easy. Some of your sharper curves do have some minor wobbling, and it seems to me that you might've focused a bit much on accuracy there. Remember to do your best to make one, decisive stroke of your pen when making a line. Accuracy isn't the first priority, remember--it's still important, of course, but not as much as having a good, clean line, at least in this course.
Ghosted lines look good. You're pretty accurate and smooth with the lines here, so that's good.
Your ghosted planes have some minor wobbling in the lines, I notice. Your ellipses here look good for the most part, but there are still a few that also have some wobbly lines in them. Your accuracy is nice, but remember that it's second priority to smoothness. I'll say the same about your tables of ellipses, too, as there is some wobbling in a few of them. I shouldn't be too hard, though, since most of them look alright, and of course, ellipses are just difficult to begin with anyway, so you're off to a good start at least.
Your funnels look good, you've done well at widening the ellipses here as they get further out. Plotted perspective is nice and clean in all aspects, good work there. You've done your rough perspective nicely as well, though again, there's some wobbly lines in there.
Both your rotated boxes and organic perspective pages are done cleanly. Good work on that. I'm not actually experienced enough to really tell how good of a job you did on the rotated boxes, but you did make them very clean and symmetrical, and it looks very believable, so nice work there. Your organic perspective boxes also have very good linework, though they are a little off on a lot of their foreshortening and all.
Remember this: if something (such as a box) is either very big, or just closer to your viewpoint, its foreshortening will be more dramatic. Objects further in the distance, or objects that are just smaller, will have less dramatic foreshortening. Most of the boxes in your organic perspective, both close and far, seem to have mostly the same foreshortening, which sort of downplays the depth of the scene. I don't think this is very important for the organic perspective exercise itself, but it is very good to keep in mind for drawing in general.
You've done a pretty nice job at Lesson 1, overall. You did seem to focus on accuracy a bit much in most cases, but that seems to have gotten better with your organic perspective boxes. You'll get better with ellipses, too, with practice. Just remember: confidence first, accuracy second. You'll get some good practice with box foreshortening in the 250 Box Challenge.
Next Steps:
250 Box Challenge
Thank you so mich for your feedback!! This was so detailed and helpful.
I tend to be very perfectionistic, so focusing on confidence instead of accuracy was tough for me. I'll go back to some earlier exercises and try to improve at that. I will also review the notes on foreshortening.
Thank you so much for all your help!!
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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