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3:30 PM, Thursday February 18th 2021
Hello hello,
good job on finishing the challenge. I saw an clear improvement in your boxes over this challenge.
I wish i could point out more things but your lines, the hatching , line weight everything is pretty great. Somethings i noticed is that sometimes you got stuck with drawing pretty similar orientations in your boxes, but overall the variation is good and some of the lines are too parallel but that are just minor things.
You can do the advanced box exercises if you want to get more practice in ( https://drawabox.com/lesson/250boxes/2 ) and move onto lesson 2 if you haven't already.
See you.
The Art of Blizzard Entertainment
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.