Lesson 2: Contour Lines, Texture and Construction

6:12 AM, Saturday June 10th 2023

Imgur: The magic of the Internet

Direct Link: https://i.imgur.com/fZ9nEOs.jpg

Discover the magic of the internet at Imgur, a community powered enterta...

I look forward to your critique

0 users agree
8:02 PM, Saturday June 10th 2023

I'll be the TA handling your Lesson 2 critique.

You're making progress towards understanding the concepts introduced in this lesson and hopefully this critique will help you in your future attempts.

  • Starting off in the arrows section your lines are looking smoothly and confidently drawn. There are spots where your arrows bulge/narrow suddenly, this is an issue because it gives the impression that your arrows are stretching which hurts their solidity. Remember that as our arrows move closer to the viewer we want them to widen consistently. It's good to see that you're trying to implement line weight, just remember that you want to keep your applications subtle and you'll become consistent with mileage. here are some things to look out for when applying it. I'd like you to experiment more with foreshortening in your future attempts, by utilizing it in both the arrows themselves as well as the negative space between their curves we can create a stronger illusion of an object moving through 3D space as demonstrated here.

  • Moving into the organic forms with contours exercise your forms are getting a bit too complex or too simple to the point they're nearly ellipses. We want to create our forms with both ends being the same size and to avoid any pinching, bloating, or stretching along the form's length as discussed here. Some of your line work here shows a lack of confidence, remember that our first priority is that we want all of our linework/ellipses/contours to be drawn confidently and mileage will improve our accuracy. Speaking of contours I'd like you to try and shift the degree of your contours more. The degree of a contour line basically represents the orientation of that cross-section in space, relative to the viewer, and as we slide along the sausage form, the cross section is either going to open up (allowing us to see more of it) or turn away from the viewer (allowing us to see less), as shown here.

  • In the texture exercises you're focusing largely on outlines and negative space rather than cast shadows created by forms along the texture itself. This makes it difficult to create gradients with implied information which we could then use to create focal points in more complex pieces, by doing so we can prevent our viewers from being visually overwhelmed with too much detail. You also show that you're drawing from memory at times rather than giving yourself enough time to focus on your reference. Most of our time when doing exercises like this will be spent observing our reference and looking away for a quick second to add something to our page. For more on the importance of focusing on cast shadows read here. I'd also like to quickly direct you to this image which shows that when we're working with thin line like textures if we outline and fill the shadow we will create a much more dynamic texture than simply drawing lines.

  • It's quite common for people to feel like they don't fully grasp the form intersections exercise, if you feel like you may fall into this category try not to stress too much. This exercise is just meant to get students to start thinking about how their forms relate to one another in 3D space, and how to define those relationships on the page. We'll be going over them more in the upcoming lessons.Your forms are looking quite solid here and they believably appear to belong in the same cohesive 3D space, good work.

  • While wrapping up your submission with the organic intersections exercise you show that you need a bit more time becoming comfortable with thinking of how these forms interact in 3D space and how they'd wrap around one another. I recommend trying to stack your forms perpendicularly rather than trying to keep them headed in the same direction to help make wrapping them around one another a smoother task. Currently you're drawing the forms over one another rather than wrapping them around the form below. Try to imagine a plate with sausages stacking upwards in front of you when trying this again in the future. You're keeping your forms simple and easy to work with which is a good strategy to help produce good results. Your shadows are hugging the form creating them rather than being cast on to another surface believably. It appears like your shadows aren't following a consistent light source, I recommend pushing your light source to the top left or right corner of the page to start with, it's easier than working with a light directly above your form pile.

I won't be moving you on to the next lesson just yet, each lesson builds upon each other and I'd like to make sure you understand a few of these concepts a bit more before potentially creating more problems down the road.

With that being said I'd like you to please re-read and complete:

  • 1 page of the organic forms with contours exercise (half with contour curves, half with ellipses)

  • 1 page of the organic intersections exercise

Once you've completed the pages mentioned above reply to this critique with a link to them, I'll go over them and address anything that needs to be worked on and once you've shown you're ready for the next lesson I'll move you on.

I look forward to seeing your work.

Next Steps:

  • 1 page of the organic forms with contours exercise (half with contour curves, half with ellipses)

  • 1 page of the organic intersections exercise

When finished, reply to this critique with your revisions.
12:32 PM, Tuesday June 13th 2023

Thankyou so much for your critique,I really appreciate it

I didn't get what you meant by stacking the forms perpendicularly but I think it's ok

Thanks once again

https://imgur.com/a/5SEC2fC

1:54 PM, Wednesday June 14th 2023
edited at 1:55 PM, Jun 14th 2023

Your forms are looking better here but your organic intersections could still use some work.

You're still laying your forms over one another in the same parallel direction rather than perpendicularly.

To help explain what this meants try to imagine that you're above what you've drawn. While looking straight down you place a form or even a single line. You then want to add another form/line on top of it, instead of just drawing right over top of the form/line that's already there, rotate it so that it forms an X or + instead, this allows the forms to wrap around one another instead of just resting on top of each other.

Hopefully that clarifies things, I'm hopeful that you can practice this in your own time so I'll be marking your submission complete.

Best of luck in lesson 3.

Quick edit: I typo'd 2 in the steps below, you're good to move on to lesson 3.

Next Steps:

Move on to lesson 2.

This critique marks this lesson as complete.
edited at 1:55 PM, Jun 14th 2023
2:23 PM, Wednesday June 14th 2023

I will practice abit more on my own before i start the next lesson.

I think I get this analogy abit better,Thankyou.

Thankyou also for helping me out I really appreciate it.

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.