Lesson 3: Applying Construction to Plants

7:56 PM, Monday September 11th 2023

Lesson 3 - Album on Imgur

Direct Link: https://i.imgur.com/rjWV0tE.jpg

Discover the magic of the internet at Imgur, a community powered enterta...

I had a lot of fun with that lesson, even though it took me a lot of time, but that was due to some external factors.

Thanks in advance for any feedback

I would say one of my main weakness are still the "branches" especially small ones, I draw wobbly/shaky lines... I plan to focus a bit more on "drawing with the shoulder"

Regarding leaves -> I sometimes have the problem to draw them from different perspectives... but I think thats something I just have to learn by drawing more.

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.