What if "reference" is my fun drawing? (50% Rule Question)

11:58 PM, Thursday May 26th 2022

One of the core things I enjoy about drawing is seeing something (a model posing, a dance, a tree's "gesture") and describing/interpreting/learning about it through the act of drawing. The picture that I make is often secondary to the experience.

I'm struggling whether to include figure drawing in my "for fun" 50%. There are times when I draw from a model or video footage and have an exercise or lesson in mind. This is clearly "study/lesson" time.

Most other times (and this is what I'm tempted to include in my playtime) I just find an inspiring pose or scrub frame by frame through interesting movement and draw it. This is what I would do even if I was already as skilled as I could possibly be.

Of course, I have other ideas for things to do for playtime (like storyboarding/thumbnailing animation ideas from imagination or simple doodling). And I'll emphasize these, as I tend not to do them as often.

It just feels strange not including my figure/movement drawings in my playtime, or counting it towards "lesson" time because it's technically single reference drawing.

I'd be grateful to anyone who'd like to weigh in on this, especially if you've had some experience with the 50/50 rule already!

2 users agree
2:18 AM, Sunday May 29th 2022

I think the 50% rule actually has two related but separate goals, and it is the one place in the course where I think it is sometimes more important to follow the spirit of the rule, rather than the letter.

I can't speak for art so much, but learning other things I often see people who get stuck doing exercises and studies indefinitely as they wait for the real world applications to become easy enough. E.g. I've seen language learners spend literal years just cramming vocab and grammar, and when you tell them they need to pick up a book, watch a tv program or talk to someone they say "I tried but it's still too hard. I think I just don't know enough yet" and often they never reach that goal despite putting in hundreds or even thousands of hours. The fact is, some things are just hard at first and if students wait until they feel ready many will never leave the start line. Also, isolated exercises have a synergistic relationship with real world practice that you lose when limiting yourself to just one or the other. I'm as guilty as anyone of falling in to this trap, so I find it helpful to remind myself this is the same impulse that told me not to start an art course in the first place, since I couldn't imagine myself ever being good at it.

So that's why I think the 50% rule has the restrictions it does, but fun is also an important part of it, and it could even be argued that avoiding things you like because they don't fit the rule's criteria is breaking the rule, since part of the rule is that you make the art you want to make irregardless of how useful it is. This is why I say the spirit is what's important. If figure drawing is fun but drawing from imagination feels like pulling teeth, then do both and treat the first as fun time and the latter as a necessary exercise. Or count them as contributing some portion of time to each. Or don't worry too much about the specific timings and just make sure you have a full spread of activities. I prefer to think of things on a spectrum from "purely for fun" (e.g. an abstract doodle) all the way to "purely educational" (e.g. linework exercises) rather than trying to fit everything in to binary boxes.

That's my opinion anyway. I must admit I'm a bit biased by the fact that I suck at time management, but I also find it a significant drain to be constantly trying to categorise every activity.

11:27 PM, Monday May 30th 2022

I appreciate that the 50% rule encourages "doing the thing" to avoid falling in the trap of only preparing. I've also found this to be important in other non-drawing disciplines.

I like thinking about it in terms of two related goals; one to have a good time with drawing, and the other to challenge myself to create.

Thank you for your input!

1 users agree
7:05 AM, Friday May 27th 2022

Hello :), I think whatever you do for "fun" is entirely fine. I personally do enjoy figure drawing and I can totally relate to you on this. The thing is, It's your decision on what's fun or not. So I suggest if you find figure drawing fun or whatever you want to draw/paint and want to do it, go for it! Only you can decide what you enjoy and what you don't. Because even if we're not doing the Dab lessons, we will still be learning new things in art, even if we don't realize at the time.

As humans we constantly learn new things, so in your "playtime" do what you want to do at the moment.

I really hope this helped. :D

11:25 PM, Monday May 30th 2022

I appreciate the response and encouragement!

0 users agree
2:21 AM, Saturday May 28th 2022

I think it is still important to follow the 50/50 rule to solve more the fear aspect of creating an idea than the fun aspect, but in my opinion you have to follow the 50/50 rule as they say, after doing what you had to do with the course, now if you have fun drawing with references.

11:28 PM, Monday May 30th 2022

Facing the fear of failure can be liberating in any endeavor, though it can still be hard to go for it.

Thanks for your reply!

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
How to Draw by Scott Robertson

How to Draw by Scott Robertson

When it comes to technical drawing, there's no one better than Scott Robertson. I regularly use this book as a reference when eyeballing my perspective just won't cut it anymore. Need to figure out exactly how to rotate an object in 3D space? How to project a shape in perspective? Look no further.

This website uses cookies. You can read more about what we do with them, read our privacy policy.