250 Box Challenge
5:08 AM, Monday July 5th 2021
Hi! I drew these boxes almost everyday for two weeks and I think I understand the how boxes exist in 3D a little more after 220 boxes in.
My first subgoal for this challenge was to eliminate obvious divergences. I tried to make every pair in a certain set of 4 parallel lines converge within that pair first. After a while I noticed that the cause of these divergences were
1) My own mental block. Before a flip it looks alright, but after a 180 degree paper flip, it looks way off. So I tried to flip and double check more before marking the actual line.
2) My lack of confidence, which make my lines curved/ wobbly thus missing the calculated point.
Another thing I learned was that the angles of the Y junction, area of each side of the box and the strength of the convergence is all kinda related. I think I messed up some boxes pretty seriously because I didn't consider how these things were connected.
Also, during the first 200 boxes I tried to pinpoint the last invincible inner corner by thinking to myself which point would be the best for the last 3 lines to converge as much as possible. I wasn't thinking about 3 different vanishing points on its own. But later I realized that this approach is ineffective because my silhouette wasn't perfectly established. So I'd struggle with many boxes in which I couldn't find the damn point which satisfies 3 sets of VP.
After I go watched how Uncomfortable was grading ScyllaStew, I heard he said that all that matters is the 3 VPs not the inner corner. So I changed my approach into trying to draw 3 good lines which converges accordingly instead of one perfect intersection. So many boxes in the last 50 set wouldn't have a clear corner anymore, but I think I'm on a better tract.
I tried to keep my work as clean as possible but I'm sorry if my pencil extension lines and my line weight on the box make my work difficult to grade.
Comments and critiques are highly welcomed!