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6:06 PM, Thursday November 30th 2023

Hi Koolestani, thank you for uploading the rest of your pages.

I'm seeing a great deal of ability in your work here, with strong observational skills, lines that are usually smooth and confident, as well as an understanding of some of the forms you draw existing in 3D space. There are also a number of ways you could be getting a bit more out the lesson.

When drawing along with any demos It's extremely important that you follow them directly. Do not cut them short, do not alter their steps. Follow them to the letter so you can understand the process Uncomfortable is demonstrating, and then employ that process fully on your own.

I've noted a few of the issues where you've deviated from the methods shown in the demo on this wasp, and with the exception of leaving forms open ended (which seems to be a one-time thing) these mistakes are being repeated across most of the set. With the exception of the sausage method, which is a new technique for this lesson, all these points have already been called out by ThatOneMushroomGuy in your lesson 3 feedback.

While running into issues is by no means a problem, it is a much bigger concern when they are issues that have been called out before. It suggests that you may not be taking the time you require to process that information and absorb it fully, or that you may be reading through it once and then leaving it aside as you jump into the next lesson. There are many potential reasons this could be happening, but at the end of the day, it is your responsibility to ensure that you can implement the feedback you've received, or that if you do not understand something, that you ask questions (either here, or over on our Discord chat server, where fellow students are often happy to help).

Moving on, the next point I wanted to talk about relates to differentiating between the actions we can take when interacting with a construction, which fall into two groups:

  • Actions in 2D space, where we're just putting lines down on a page, without necessarily considering the specific nature of the relationships between the forms they're meant to represent and the forms that already exist in the scene.

  • Actions in 3D space, where we're actually thinking about how each form we draw exists in 3D space, and how it relates to the existing 3D structures already present. We draw them in a manner that actually respects the 3D nature of what's already there, and even reinforces it.

Because we're drawing on a flat piece of paper, we have a lot of freedom to make whatever marks we choose, but many of those marks would contradict the illusion you're trying to create and remind the viewer that they're just looking at a series of lines on a flat piece of paper. In order to avoid this and stick only to the marks that reinforce the illusion we're creating, we can force ourselves to adhere to certain rules as we build up our constructions. Rules that respect the solidity of our construction.

For example - once you've put a form down on the page, do not attempt to alter its silhouette. Its silhouette is just a shape on the page which represents the form we're drawing, but its connection to that form is entirely based on its current shape. If you change that shape, you won't alter the form it represents - you'll just break the connection, leaving yourself with a flat shape. We can see this most easily in this example of what happens when we cut back into the silhouette of a form.

Fortunately you don't cut back inside forms you have already drawn very often, I've marked some examples where it looks like you cut back inside the silhouette of forms you had already drawn on this image. One thing I did notice is that many of the instances of cutting into forms came down to the fact that your ellipses would come out a little loose (which is totally normal), and then you'd pick one of the inner edges to serve as the silhouette of the ball form you were constructing. This unfortunately would leave some stray marks outside of its silhouette, which does create some visual issues. Generally it is best to treat the outermost perimeter of the ellipse as the edge of the silhouette, so everything else remains contained within it. This diagram shows which lines to use on a loose ellipse.

Something that happens much more frequently in your work is extending off existing forms with partial shapes, not quite providing enough information for us to understand how they actually connect to the existing structure in 3D space. I've marked a few examples in blue on this crab. a significant number of these are occurring where you've cut forms off where they pass behind something else. As noted earlier in this critique, and twice in your lesson 3 feedback, we want to "draw through." Draw each form in its entirety so we can figure out how the whole form exists in space and connect them together like a 3D puzzle, this is key to helping you to develop your spatial reasoning skills.

So, when we want to build on our construction or alter something we add new 3D forms to the existing structure. Forms with their own complete silhouettes - and by establishing how those forms either connect or relate to what's already present in our 3D scene. We can do this either by defining the intersection between them with contour lines (like in lesson 2's form intersections exercise), or by wrapping the silhouette of the new form around the existing structure as shown here.

This is all part of understanding that everything we draw is 3D, and therefore needs to be treated as such in order for both you and the viewer to believe in that lie.

You can see this in practice in this beetle horn demo, as well as in this ant head demo. You can also see some good examples of this in the lobster and shrimp demos on the informal demos page. As Uncomfortable has been pushing this concept more recently, it hasn't been fully integrated into the lesson material yet (it will be when the overhaul reaches Lesson 4). Until then, those submitting for official critiques basically get a preview of what is to come.

The next thing I wanted to talk about is leg construction. It looks like you tried out lots of different strategies for constructing legs. It's not uncommon for students to be aware of the sausage method as introduced here, but to decide that the legs they're looking at don't actually seem to look like a chain of sausages, so they use some other strategy.

The key to keep in mind here is that the sausage method is not about capturing the legs precisely as they are - it is about laying in a base structure or armature that captures both the solidity and the gestural flow of a limb in equal measure, where the majority of other techniques lean too far to one side, either looking solid and stiff or gestural but flat. Once in place, we can then build on top of this base structure with more additional forms as shown in these examples here, here, and in this ant leg demo and also here on this dog leg demo as this method should be used throughout lesson 5 too.

All right. I've given you a few points to work on, but I think you have the ability to address these points at you tackle the next lesson (where they will continue to be just as relevant) so I'll go ahead and mark this one as complete.

In brief:

  • Draw through your forms.

  • Use the sausage method of leg construction.

  • Try your best to take actions in 3D by drawing complete new forms when you want to build on your constructions.

If anything said to you here, or previously, is unclear or confusing you are welcome to ask questions. Best of luck.

Next Steps:

Lesson 5

This critique marks this lesson as complete.
1:24 PM, Wednesday December 6th 2023
edited at 1:25 PM, Dec 6th 2023

Thank you for the detailed critique.

I've made some attempts at improving these drawings and shared them here, I hope this is more in line with what's expected out of the lesson.

The way you broke down concepts and explained things made it easier to grasp, but I think, I'm still not quite where the lesson wants me to be.

I mostly just ended up drawing ellipses to indicate the contact of the additional mass that lays over the basic sausage form for all the legs. My brain just sees elliptical contours as the boundary of the connective surface between the sausage form and the form added above it. Is that correct?

Also I was surprised to see how little space there was on the page to add little clumps of mass over the legs of some of these creatures even when I dedicated the whole page to just one creature. Is that normal?

I can see that this is basically an excercise of geometric intersections.

So when the appendage in the claw of the scorpion intersects with the base form of the claw which is a sphere the boundary of the intersection follows the curvature of the sphere (wraps around its surface).

On the page with two beetles drawn on it, the beetle on the top, label A, here I visualize the form with the antennae attaches to its head which is a sphere and the result is a boundary that looks like its wearing a VR headseat. This is what seemed right to me. What do you think about it?

Likewise, in the ten lined june bug, label A, I see the intersection of the elongated form with its spherical head like that of a ducks bill with it face.

In the crab with tons of annotation, I think I have got the right idea of how the lumps of mass connect to the spherical base form of its claws, I am still not sure about what I could have done better with the connective lump of mass hatched and labelled B, I don't see any hidden line that I could have added to improve upon the illusion of it wrapping around in 3D space and connecting the spheres on either sides of it.

Label C and D, I think they now look like lumps that wrap around their base form of an ellipsoid.

On the green metallic beetle, labels A, B and E, again I could only imagine the boundaries of the intersection of forms added over the base form as elliptical contours. With E being just a tiny sliver / slice of a larger sphere.

C and D also seemed to sit on the base form in a way that would cause the geometric intersection to look like an ellipse.

edited at 1:25 PM, Dec 6th 2023
4:37 PM, Wednesday December 6th 2023
edited at 4:47 PM, Dec 6th 2023

Hello Koolestani,

I'm happy to hear that the feedback helped you to grasp some of the concepts involved with these constructional exercises, and will do my best to address your remaining concerns and questions.

I think, I'm still not quite where the lesson wants me to be.

The alterations you made to your own constructions are showing a pretty good understanding of the points discussed in my feedback, and we'll continue to practice these techniques into the next lesson using animals as our subject matter, so you'll get plenty of opportunity to apply them as you move forward.

I mostly just ended up drawing ellipses to indicate the contact of the additional mass that lays over the basic sausage form for all the legs. My brain just sees elliptical contours as the boundary of the connective surface between the sausage form and the form added above it. Is that correct?"

The design of how the additional mass makes contact with the underlying structures will vary on a case by case basis. I try and push students to think about their masses first as they exist on their own, in the void, as a ball of soft meat. Here they have no complexity, being made up only of outward curves with no corners to their silhouettes. Once they press up against an existing structure however, they start developing complexity, with inward curves to wrap around those existing forms as shown here. This essentially means that we need to always make sure that we understand the nature of both the additional mass, and all the forms it's pressing up against. This diagram shows a more exaggerated version of what you're describing with the masses on your legs, and how to wrap the additional mass around the sausage form to give it a firmer grip. This is something Uncomfortable goes over a bit more in the next lesson.

Also I was surprised to see how little space there was on the page to add little clumps of mass over the legs of some of these creatures even when I dedicated the whole page to just one creature. Is that normal?

Yes, that is pretty normal. In general, animal legs are often a bit thicker than insect legs, so this should be less of a problem as you move forward with the next lesson.

I can see that this is basically an exercise of geometric intersections.

So when the appendage in the claw of the scorpion intersects with the base form of the claw which is a sphere the boundary of the intersection follows the curvature of the sphere (wraps around its surface).

Yes, that is the right way to think about it.

On the page with two beetles drawn on it, the beetle on the top, label A, here I visualize the form with the antennae attaches to its head which is a sphere and the result is a boundary that looks like its wearing a VR headseat. This is what seemed right to me. What do you think about it?

It is better for sure. You've changed the addition to the head from a partial shape to a complete form. The more complicated a form is, the more difficult is is for the viewer to understand how the form is supposed to exist in 3D space. So this worked better on your june bug, where the addition was simpler. For the complex extension to the head of the beetle at the top of this page I think it would work better to break it into more steps, adding several forms, while keeping each individual form a bit simpler and more limited in scope. You'll see an example of this in the ant head demo where uncomfortable attaches a simple boxy form to the front of the head, then the basic form of each mandible, and finally each individual spike, one at a time. Everything is built up, starting from the big, simpler masses, gradually getting smaller and more complex.

Likewise, in the ten lined june bug, label A, I see the intersection of the elongated form with its spherical head like that of a ducks bill with it face.

Yes, this works.

In the crab with tons of annotation, I think I have got the right idea of how the lumps of mass connect to the spherical base form of its claws, I am still not sure about what I could have done better with the connective lump of mass hatched and labelled B, I don't see any hidden line that I could have added to improve upon the illusion of it wrapping around in 3D space and connecting the spheres on either sides of it.

Use the sausage method for your limbs and you won't have this problem. The definition of a sausage form introduced here is two spheres of equal size connected by a bendy tube of consistent width, which I think is what you were trying to go for where you've marked E.

Label C and D, I think they now look like lumps that wrap around their base form of an ellipsoid.

Yeah, that's a tricky one. If we used the idea you brought up earlier with the scorpion claws, treating them like geometric intersections, we could use boxier forms for the shell of the crab, and then think about how those boxy forms would intersect with the underlying ball-like form of the body. You're approach here isn't wrong, but that's how I'd think about tackling the shell so it feels structural, rather than, as you said, lumpy.

On the green metallic beetle, labels A, B and E, again I could only imagine the boundaries of the intersection of forms added over the base form as elliptical contours. With E being just a tiny sliver / slice of a larger sphere.

I'm not sure these specific alterations were necessary, as you had already drawn complete forms for these pieces, wrapping them around your underlying ball forms. Here is what I mean for A and B.

C and D also seemed to sit on the base form in a way that would cause the geometric intersection to look like an ellipse.

These look good.

I think that should answer your various questions, let me know if I missed any.

Your comments and alterations show that you're on the right track. Most of your alterations don't seem to be following the specifics of the sausage method of leg construction. I appreciate that this isn't something you can really fix after you've already drawn the constructions. Just be sure to start with simple sausage forms, then a contour line for the intersection at each joint, then your additional forms. The method is quite specific, here is a quick little example in the context of one of your beetle legs.

Keep up the good work.

edited at 4:47 PM, Dec 6th 2023
12:11 PM, Saturday December 9th 2023
edited at 12:12 PM, Dec 9th 2023

I also drew the parts of legs that hid behind the body of these creatures. Any tip about the same? I think since the hidden parts are basically conjecture on my part, I just extrapolated what I thought must be going on with their design judging from the parts that were visible.

I'm not sure these specific alterations were necessary, as you had already drawn complete forms for these pieces, wrapping them around your underlying ball forms.

Isn't A and B of the green metallic beetle same as the C and D of the crab with a lot of annotation. Here is what I mean.

I corrected it in the green metallic beetle because earlier they were also just shapes extending off of existing base form.

Something that happens much more frequently in your work is extending off existing forms with partial shapes, not quite providing enough information for us to understand how they actually connect to the existing structure in 3D space.

Thanks again.

edited at 12:12 PM, Dec 9th 2023
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