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3:51 PM, Monday June 22nd 2020
edited at 4:08 PM, Jun 22nd 2020

When an intersection line crosses the edge of a box the intersection line forms an angle less than 90 degrees in 3D space:

https://imgur.com/a/0bxWwU5

edited at 4:08 PM, Jun 22nd 2020
3:28 AM, Tuesday June 23rd 2020

yup, you are right!

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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