6:42 PM, Monday January 19th 2026

Hello AdrianArtss, I'm ThatOneMushroomGuy and I'll be the TA handling your critique today.

Arrows

Let's start this critique by talking about your arrows, they're looking quite smooth and confidently made, this helps with communicating the fluidity that these objects have as they move through the world.

Your usage of hatching helps you establish how your arrows twist and turn in space and further your own understanding of the tridimensional space these objects occupy. It's good that you're making use of added line weight on top of the overlaps in order to reinforce their depth, but don't forget that it must be added subtly to your work, only once, on top of the overlaps, and the ends of the lines must taper seamlessly into the lines underneath.

Still speaking of hatching, there are a couple of times where you've placed it incorrectly, making it seem like your arrow is getting bigger the further away it is, and getting smaller as it gets closer, which goes against the rules of perspective.

  • Perspective works in the following manner: things that are further away from the viewer will look smaller, and as they get closer to the viewer they'll look bigger. The way this affects an object of consistent size and width that stretches across space is that certain segments of this object will look bigger and others smaller, either gradually or dramatically depending on the perspective of the scene, as such the bigger part of the arrow will always be the one that's closest to the viewer so the segment that's behind it should be the one receiving the hatching.

Leaves

The linework for your leaves is looking smooth which helps communicate their fluidity and sense of energy, it's good that you're not only trying to capture how these structures sit statically within space, but also how they move across it from moment to moment.

There are several lines throughout your leaf structures which I assume are your attempts at leaf texture. And it can definitely be pushed further, as you've got several small and timid marks, and several big spaces of white which would communicate that the surface of your structure is smooth.

There's much more going on than just a few stray marks implying veins and we can do much more to accurately communicate this type of texture, take a look at this informal demo on how to approach leaf texture, and make sure to give these reminders on how texture works in Drawabox a read.

When it comes to your addition of edge detail you need to spend more time with the execution of each mark - because there are so many and they seem individually unimportant, you're putting less time into each one and so they do not properly rise off and return to the existing stroke - there are often gaps, overshoots, and zigzagging marks which is a mistake that could be avoided by putting more time into the work. No mark you draw is unimportant - if you decided it was worth adding, it's worth giving as much time as it needs to be done to the best of your current ability.

Branches

Moving on to your branches you're not sticking to the instructions for this exercise as closely as you should. While it's good to see that you're drawing your edges in segments you're not starting your new segment back at the previous ellipse point and superimposing it on top of the preexisting mark, you're starting your new segments close to where your previous mark ended, which partially removes the healthy overlaps we seek to achieve in these structures.

So remember how branches should be approached, by having your segment start at the first ellipse point, extending it past the second ellipse and fully up to the halfway point to the third ellipse, afterwards you'll start a new segment, making sure to place your pen at the second ellipse and repeat this pattern until your entire branch is complete.

Don't forget to always draw through your ellipses twice as this will create a smoother and more confident look in your marks. When it comes to your application of the ellipse degree shift to your branches it can be improved, as it stands your degrees are too consistent and hardly change which is a mistake that flattens your structures. Remember that as a form shifts in relation to the viewer, so will the degree of the ellipses within that structure also shift.

Plant Construction Section

And lastly let's take a look at your plant constructions, which are generally coming along well made, as you're following the construction methods and techniques introduced in the lesson which allows you to construct really solid looking and believably tridimensional structures. I can see a good developing sense of spatial reasoning in these pages.

However there are some issues present in these pages which are holding you back from your full potential. So here are the points you should keep in mind whenever you tackle these exercises again so that you can continue to develop your skills.

Make sure that you're always drawing through your forms and constructing them fully, I've noticed that in some of your constructions you don't draw through some of your forms, such as leaves or branch like structures, this limits your ability to work through these tridimensional puzzles and limits how much you're getting out of the exercise. Not drawing through your forms means relying on your observation skills, instead of engaging your sense of spatial reasoning and truly trying to understand how the object you're drawing works, where it comes from, what it attaches to.

Make sure to keep all stages of your construction tight and specific, don't leave gaps in between stages of construction, such as a leaf's flow of line and it's outer edges, they must connect.

Always keep in mind that the construction methods and techniques introduced in this course must always be applied to your work, as they're tools which will help you construct much tighter and solid looking structures, there are times where you deviate from the construction methods by not starting your branches with a minor axis or keeping your leaf structures simple. Remember that they're not guidelines or suggestions - they are rules

When approaching cylindrical structures such as plant pots make sure to start with a minor axis in order to keep your several ellipses aligned to each other more easily. Going further don't forget to construct the outer rim that's present in most types of plant pots, and make sure to add a ground plane to your structures, this line is necessary when constructing plant pots because otherwise your structure will look like it's floating in mind air, which breaks the illusion of the construction.

And lastly, let's take a look at your textures, where your textures are looking very explicit with big areas of black and shadows that could have been designed in a more dynamic way and implicit way.

So remember that in Drawabox, texture isn’t about making your work look pretty or aesthetic. Instead, it’s about accurately representing what’s physically present in your reference. The goal is to understand how each form exists in 3D space and how it casts shadows on surfaces. By analyzing the reference closely, you'll be able to translate it into your construction.

The shape of the shadow is important because it shows the relationship between the form and the surface it’s on. We need to think carefully about how to design a shadow shape that feels dynamic and communicates 3D space effectively. It’s harder than just focusing on making your work look nice, but this method will help you strengthen your spatial reasoning skills. This also means that by considering the tridimensionality of the form we must consider the transitions from light to dark that your texture would have as the form shifts away in space and if affected differently by the light.

As shown in this diagram, depending on how far the form is from the light source, the angle of the light rays will hit the object at shallower angles the farther away they are, resulting in the shadow itself being projected farther. This gives us the logical grounds to say that despite two forms being identical, they don't have to cast identical shadows - and therefore we can control where we want shadows to be longer or shorter, without changing the nature of the texture being conveyed.

By following this approach, you’ll focus on conveying texture more efficiently, using fewer lines and less ink, while sticking to the mark-making techniques from Lesson 2. Take some time to review the reminders to solidify your understanding of texture.

Final Thoughts

In general you are doing well and your work is looking good, you make use of the techniques and exercises really effectively, and you demonstrate a great sense of spatial reasoning in your work, just don't forget that all techniques and methods must always be applied to your work.

I'm going to be marking this lesson as complete. Good luck in Lesson 4.

Next Steps:

Don't forget to add these exercises to your list of warm ups.

Move on to Lesson 4.

This critique marks this lesson as complete.
2:09 PM, Wednesday January 21st 2026

Thank you for your honest critique, you really helped me to spot the rules and things missing in my pieces. I will take them into account and work harder in posterior lessons.

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