0 users agree
1:38 AM, Friday November 6th 2020

Starting with your organic intersections, you're doing a good job of maintaining the volume and solidity of each form, while also exploring how they interact with one another in a pile. While I definitely would have added some line weight in places to help clarify overlaps and bridge the difference from the basic lines and the larger, heavier cast shadows, all in all this has come along pretty well.

Moving onto your animal constructions, I'm definitely noticing a major issue that is influencing your drawings as a whole. Actually, there's a couple things:

  • You're particularly selective about where and how far you push your construction, and where you choose to be more sparse. There are drawings where you seem to attempt to work with as little visible construction as possible, or where you purposely try to make marks more faint, leaving more room for details and texture. This suggests that your priorities are a little off - detail, texture, and frankly anything that makes one more focused on the end result rather than the process itself derails us from what we're pursuing here. Each and every drawing is an exercise. We're not doing this to show off what we're capable of, and to create pretty drawings by any means possible. These are each exercises to help develop our understanding of 3D space, of how forms exist within it, and how they can be combined to create more complex objects.

  • The sketchbook in which you're drawing is more than likely a bit of a hindrance. It appears to be quite small, it doesn't lay flat (so you have to deal with pages trying to fold over themselves), etc. We always recommend the use of basic printer paper because it's of a decent size (8.5x11"), nothing else gets in the way while you're drawing, and it does not predispose us to being daintier with our drawings, as we sometimes can be when we know we can't just toss away a page if needed.

Now, looking over your drawings, it's pretty clear to me that as a whole you're actually not doing particularly badly. It's true that you haven't really adhered as closely to the methodologies of the lesson and the course as you should have, and perhaps you got distracted by your enthusiasm for drawing animals (as many students do, what with animals just being such an interesting subject matter), but I can see many aspects of how you've approached drawing that reflect a good underlying grasp of construction. You just didn't push yourself far enough, and let your priorities shift.

Your drawings are a bit of a mixed bag, with clear relationships/connections being defined between some forms (especially in your head constructions, where you're mindful of how the muzzles connect to the cranial ball in a way that clearly reinforces both of their status as 3D forms), but also with areas where you're too willing to treat your drawing as a series of lines and shapes, rather than abiding by the firm rules of interacting with 3D forms.

This second bit can be seen in how you're prone to just manipulating the silhouettes of your forms to add complexity - like this bison's legs where you just extended the silhouette of its back calf to add a little bump, or where you cut into the front calf's silhouette to change it from a stretched ball form to a proper sausage. Every single addition and modification to a construction must be done using a concrete, 3D form, whose relationship with the existing structure must be defined, as shown here. Silhouettes are just 2D shapes, the representation of the form on the page, not the form itself. We cannot modify these without reminding the viewer that they're just looking at a drawing.

I've pointed out some of these here, along with a few more issues. As a whole, your approach to drawing here is kind of sporadic and not structured/purposeful the way that Drawabox attempts to enforce. The key is that you're getting caught up in drawing quickly, loosely, instinctually. Drawabox is about training your instincts, developing the kinds of marks you make when given limited time to think. We do not train our instincts by using our instincts - we train them by being methodical and thinking through every action.

Another example of this is how our additional forms are not just arbitrary shapes we stamp on top of our drawing - we actually think about how the silhouette of each form establishes its relationship with the underlying structure, as explained here. Similarly, contour lines shouldn't simply be drawn on a whim - you need to consider what exactly you're looking to contribute with each mark, judging whether it is really beneficial, and whether another mark already accomplishes the same task. And of course, drawing those contour lines well is important - the contour curves along this elephant's trunk for example are quite shallow and don't do anything to reinforce the roundedness of that form.

Lastly, I highly recommend that you go back to the critique I gave you for your lesson 4 work, specifically the part talking about the use of the sausage method. Here your use of it has been inconsistent - frequently using forms that are not simple sausages, being quite loose with them, and not really building upon them with additional forms (though sometimes you tried to extend your silhouettes).

I'm going to assign some additional pages below, so you can try to implement the points I've raised here.

Next Steps:

Please submit 6 additional pages of animal drawings. Please switch over to using printer paper, and I'd like you to do no more than one drawing per day, to ensure that you invest as much time into each and every mark you draw as you can. Right now you're leaning hard into drawing quickly and instinctually, and within the bounds of this course that is something we need to break away from.

When finished, reply to this critique with your revisions.
5:55 AM, Friday November 6th 2020

understood. I'll get started

6:11 AM, Friday November 6th 2020

Regarding my sketchbook, it is indeed 8.5x11inches. But it's also 800 pages because i didn't want to waste so much money buying sketchbooks. I started it on september 1st and as of today (November 5th) I'm on page 440. Should I buy a new sketchbook? If so should I junk the one i'm already using?

6:16 AM, Friday November 6th 2020

Huh, I must have misjudged the size from the photos. As I said before though, you should use printer paper - that is, loose sheets rather than a new sketchbook. No reason to throw away the sketchbook you're using right now though - just use it for other drawings that aren't for this course. I'm not saying that the sketchbook itself is bad, just that when you're doing these exercises, I prefer students not to have to deal with additional distractions that can take their focus away from the main concepts they're meant to be learning.

6:28 AM, Friday November 6th 2020

Understood. Thanks!

6:16 AM, Tuesday November 17th 2020
7:22 PM, Wednesday November 18th 2020

Second attempt! I was almost done writing my response, and then I accidentally hit refresh and lost it.

So, you're doing much better, and even within this set, you're showing a good deal of improvement from the beginning to the end. You've got a number of very nice constructions, and I especially love the head construction on number 8. There are however a few things to draw your attention to:

  • You're still entirely inconsistent in your use of the sausage method, though this is something I've called out to you a number of times, both in my previous critique for this lesson, and in lesson 4, so instead of beating a dead horse I'm going to leave it to you to read through that stuff again.

  • You're a bit too liberal in your use of contour lines - many of the ones you've added don't really contribute a whole lot to the construction, and it'd have been fine without them. Always consider what each mark you're about to draw contributes to your drawing, before drawing it, especially with the contour lines that sit along the surface of a single form. Where the ones that define the intersection between forms (like form intersection lines) are extremely valuable and effective, those that sit on a single surface tend to suffer from diminishing returns.

  • When adding additional masses, by default they're going to be very simple all around - like a ball or blob of soft meat, always curving outwards along its silhouette. As soon as you press it up against an existing structure, it starts to curve inwards in order to wrap around that structure, forming concave curves and corners. The key to using these masses effectively is that the cause of every such bit of complexity - every inward curve, every corner, etc. - needs to be thoroughly understood by you. It's very easy to just add arbitrary corners/curves/complexity, but unless they're actually formed in response to existing, defined parts of the existing structure, they may not look right.

  • Additionally, make sure that you draw each and every additional mass as a complete enclosed silhouette. Looking at the poofy fur along the side of the corgi's neck in #12, you drew that as a single line that goes from one point to another, but relies on existing structure to be fully enclosed. It should have been drawn as a full, complete form, defining the part of the mass that presses against the existing neck structure.

Anyway, I'll go ahead and mark this lesson as complete. You can continue to practice the points I've raised on your own, but all in all you're moving in the right direction.

Next Steps:

Move onto lesson 6, as you've already completed the 250 cylinder challenge.

This critique marks this lesson as complete.
The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.