Lesson 7: Applying Construction to Vehicles

3:27 PM, Saturday July 10th 2021

Drawabox Lesson 7 Homework - Album on Imgur

Imgur: https://imgur.com/gallery/Elh6Fsz

Discover the magic of the internet at Imgur, a community powered enterta...

Hi Boss!

I, DIO, have such a storm in my teacup. I'll keep a lid on it though.

Demos, references, orthos, and the kitchen sink are in this album https://imgur.com/a/uJcpAmn

Thank you so much for your time.

2 users agree
10:10 PM, Saturday July 10th 2021

Hooooey! I think... you may have done an awesome job. I think I might end up marking this lesson as complete. I think you might end up going green, and leaving me forever - so don't forget, greenies get free access to the patreon channel, so you better stick around!

So, let's see if my predictions are correct. Starting with your form intersections, these are looking great. Your linework is very confident and smooth - if I didn't see the little dots, I'd have thought you were using a ruler here (given that it's allowed for the meat of the lesson). The intersections themselves are also demonstrating a strong understanding of how these forms relate to one another in 3D space. The cylinders in boxes are coming along well took - just be careful when your cylinders/boxes get very long, you're prone to having the different planes' edges converge in pairs rather than having the edges from both ends converge more consistently.

Continuing onto your vehicle constructions, I'm really having trouble finding anything bad to say. You are knocking this out of the park. Your constructions are incredibly mindfully crafted. You've subdivided every little thing throughout the whole process, you've been careful to pin down each curve in very specific terms, and at no point did you ever break away from these rather tedious steps and just eyeball/approximate details. You have the patience of a saint.

As a result, each of your constructions feel incredibly solid and tangible. The overall vehicle, as well as its individual components all sit very believably in space, effectively capturing the illusion that the page itself exists as a window looking out onto a real three dimensional world.

That doesn't mean you haven't made little errors here and there - misjudging certain angles or proportions - for example, the angle/positioning of the far end of the windshield on this car, but even that was an opportunity to show how you roll with mistakes. That is, you didn't undermine your construction by trying to fix them, but rather you pushed forward, holding to what you'd constructed.

I am especially pleased with this steamroller, and I think it goes beyond the construction into the particular stylistic elements in the linework. Perhaps they weren't intentional, but the subtle use of the line weight (you weren't quite tracing back over everything as much as you did with some of the earlier drawings) really contributed to a much more pleasant appearance. That back wheel does feel a little off (might be because it got a little more of a heavier line weight treatment, and I can see that ellipse that ended extending beyond the wheel's eventual silhouette - so it reads like somewhere you tried to fix a mistake) but the rest of it comes together very nicely.

Speaking of wheels, the front one on this truck may be missing an ellipse, so the tire ends up feeling more like a solid metal tube without the proper curves to suggest an inflated form. Just a small lapse, however, not a big deal.

So! You've done a fantastic job. You may have one drop of serotonin - congratulations on completing Lesson 7, and with it, the entire Drawabox course.

This critique marks this lesson as complete.
5:55 PM, Thursday July 15th 2021

Hi, thank you so much for the feedback. It is extremely helpful, as always.

Thank you, and all your team, for creating and managing Drawabox. Both the lessons themselves, and the community on Discord. I don't think I can even explain how much it means to me.

You have created a resource like nothing else I have known, providing clarity and logic amidst a sea of conflicting information and vague, woolly advice. I've read so many books, and watched so many tutorial videos over the years, but never saw much improvement in my own work. Resources will say "practice this" but they seldom say how much you need to practice, or more importantly how to know if you're practising it correctly. So the system of "Do X number of pages then get feedback" has been an absolute godsend, giving me much needed structure and accountability.

Prior to starting Drawabox I had pretty much resigned myself to being unteachable, too stupid, or too stubborn to ever really improve my drawing skills. I got kicked out of art class back in 2004 for a good reason, so classroom teaching isn't great for me, but on the other hand, my independent learning has proven to be chronically ineffective. So, congratulations to you, for teaching an "unteachable" student a thing or two.

Don't think you're gonna get rid of me any time soon though "leaving me forever" as if. There's still the 200 tiddies 100 chest challenge.

ComicAd Network is an advertising platform built for comics and other creative projects to affordably get the word out about what they're making. We use them for our webcomic, and while they don't pay much, we wanted to put one of their ad slots here to help support other creatives.
The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
Color and Light by James Gurney

Color and Light by James Gurney

Some of you may remember James Gurney's breathtaking work in the Dinotopia series. This is easily my favourite book on the topic of colour and light, and comes highly recommended by any artist worth their salt. While it speaks from the perspective of a traditional painter, the information in this book is invaluable for work in any medium.

This website uses cookies. You can read more about what we do with them, read our privacy policy.