Lesson 1: Lines, Ellipses and Boxes
10:54 AM, Monday August 10th 2020
any critics are welcome! :)
Hello!
For the most part you show a lot of confidence on your lines and ellipses, good job!
Some of the lines are a bit curvy on the ghosted lines exercise, but you did improve on the last exercises. Remember to always rotate the page in an angle that you find comfortable and to draw with your shoulder.
As I said, the ellipses look good and confident. Some of them are not exactly accurate, but that will get better with practice. Also, on the funnels exercise they don't look really symmetrical: the minor axis should cut each ellipse in two symmetrical halves.
The perspective exercises look good too, but when you want to put some weight on some lines, try not to draw them so many times: you make one line, and then you do another one on top of it just one more time (after you ghost it, of course)
Next Steps:
250 box challenge!
Thank you so much for your critique and your time :) . I'll keep practicing it!.
btw I've finished 250 box challange!!, here https://drawabox.com/community/submission/8566RLUE
feel free to look at it, thank you again.
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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