8:45 PM, Thursday April 21st 2022
Sorry, but it is a broken link for me.
Sorry, but it is a broken link for me.
hello! sorry for the very late reply, i must have accidently deleted what i posted
https://gyazo.com/c9ab5af8f5d72a63c41d5185ebcd3862
heres another session i did hopefully it works. trying to draw some skulls (w/ ref)
my issue is how in-consistant they are from each other going from left to right is my first vs my last ones
You might want to check out a youtube video by a Syrca. Search for "Iterative Drawing". I think his approach will help you with something like the skulls. Consistency is hard to achieve. From what I can tell (I don't have it yet either) it takes mileage. Tons and tons of drawing.
its still pretty hard concept to grasp but hopefuly i can watch it a few times and put it into practice, thanks for the video!
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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