Lesson 2: Contour Lines, Texture and Construction

6:19 PM, Tuesday June 29th 2021

SCAN-Lesson2.pdf - Google Drive

Google Docs: https://drive.google.com/file/d/1-kXsceOA5K_tjzGsfPfn21mD15KpQeWH/view?usp=sharing

Hi! I finished Lesson 2 :D

Critique will be very much appreciated!

4 users agree
9:08 PM, Wednesday July 21st 2021

Hello Gady,

I'm sorry for taking so long to complete yur critique. Nevertheless, congratulations on finishing Lesson 2! It is quite a daunting lesson due to how time consuming the texture sectioncan be, but you pushed through and finished it!

I believe your work here is pretty solid already, I hope that my advice is helpful to you.

Starting off with

• Thinking in 3d Section

Arrows

Starting with your arrows, you've got confident and smooth linework for the most part. But sometimes it starts wobbling, especially at the ends of your arrows. Remember that in Drawabox a confident line is always right, but a wobbly line is always wrong, even if it is accurate.

You also have a minor problem with the size consistency of your arrows, for the most part it's pretty good, but occasionally your arrows narrow or bulge suddenly.

To tackle both of these problems you can try building your arrows in segments with the ghosting method, and remember to always ghost as much as you need, on top of that try to draw quickly, that won't allow you to course correct midway and so won't allow yourself to have wobbly lines.

You also struggled with applying lineweight, remember that lineweight should be a single line drawn confidently and only applied to key areas where your arrows overlap, not the entire arrow.

https://m.imgur.com/OHvr7Mb this link shows how to apply lineweight properly.

And here is a reminder of how to apply it subtly to arrows:

https://drawabox.com/lesson/2/4/step4

Other than this, you're doing a good job on the arrows, keep that up.

Organic Forms/Sausages

The first thing I must point out is something that isn't actually a mistake but can be hurtful to your improvement: you're mostly grinding a single sausage rotation, both in your sausages with ellipses and contours. Remember there is at least three.

https://cdn.discordapp.com/attachments/368871234269741066/790354487055351818/QTEqgJa.png

Onto your actual forms, you're doing a good job of

maintaining the sausages mostly like... Sausages. Although a problem that you face is making the ends sometimes kind of flat instead of spherical.

About your ellipses you're doing a good job by trying to vary their degrees as the sausage rotates, you just go overboard sometimes which makes some of the sausages feel crowded, like the small sausages in your first page. If there is a previous ellipse already implying how the sausage is turning you don't need another that conveys the same information to the viewer.

Talking of ellipses be careful: sometimes your ellipses, especially in smaller sausages, get wobbly and unconfident, this can be hurtful to your organic forms and make them feel stiff.

Your contours have hardly any variation, and it flattens some of your forms. Don't think of contours as only that, try to think of how you'd add an ellipse in their place, but you're only drawing the part that would be seen if the sausage was a solid, real object.

Here are some photos that might help you with understanding more about the degrees of ellipses in a cylindrical form.

Photos by user 'Slate', and often linked by Optimus.

https://cdn.discordapp.com/attachments/368871256067670027/426350263884972032/IMG_5773.JPG

https://cdn.discordapp.com/attachments/368871256067670027/426351743190695937/IMG_5775.JPG

https://cdn.discordapp.com/attachments/368871256067670027/426351973990662144/IMG_5774.JPG

And to finish this section, good job on keeping the ellipses and contours mostly within bounds.

• Texture and Detail Section

Texture Analysis

Starting the texture section, you are clearly starting to understand the purpose of cast shadows, but you still seem to be relying a bit too much at times on outlines, negative space and hatching to convey your textures, especially on paper and cauliflower, but tree bark suffers from this as well, it feels slightly stylized, next time it would be a great help if you added the references you used.

To make even thin shadows dynamic, it's recommended to approach them like this, instead of a single line:

https://m.imgur.com/M9JJfr4

While I believe you did well in not letting the black bar completely visible I feel like your transition is a bit harsh and you could have pushed it a bit further. Other than these points, keep doing a good job.

Texture Dissections

I don't believe there is much beyond the obvious that I can tell you, you've done an incredible job with this exercise, you've kept the underlying 3d form in mind and applied light and shadow accordingly by diminishing the amount of detail at the center and also by breaking the silhouette, you've clearly put hours of work into these textures. I believe that you could have pushed your shadows a bit more on certain textured though, like ice cream, sand and cucumber.

You're applying the DAB principles of texturing to great effect, just every now and then you fall on the trap of drawing outlines on things like the tire, coconut and mayonnaise. Other than that keep up the great work!

• Construction Section

Form intersections

You show a great deal of understanding of 3d space in this exercise, all of your forms have the same rate of foreshortening and your intersections feel very believable already, you have some who don't feel quite as solid yet so I'll just link this album, made by user Optimus.

https://imgur.com/a/6Inx5Bz

I feel like the what you could have improved in this exercise would be by trying intersections where the forms connected more, as many of your intersections feel very safe as if you didn't want to step out of your comfort zone.

You also apply lineweight to entire forms sometimes, remember that in this exercise the lightweight should be applied only to the places where the forms connect.

Organic form intersections

Finishing it off with your organic intersections, I commend you for understanding the purpose of this exercise and making your sausages wrap around each other in a believable way and keeping them simple.

I believe that the only things I can point out are that you have a habit of "flattening" the ends of your shadow shapes sometimes. A shadow must follow the shape of the object that casts it otherwise it won't look natural, and most of your sausages have rounded ends.

You also struggle with keeping your lightsource consistent and making your shadows follow the object underneath. On top of that in your second page the sausage at the bottom looks like it's coming forwards but the shadow on the sausage next to it makes it feel confusing as to what form is behind and which is in front.

Final Thoughts

Overall, I believe you understood the purpose of these exercises and how to properly execute them, you just have minor bumps that once you get past will take your work for really good to splendid.

I'll be marking this lesson as complete.

Next Steps:

Don't forget to add these exercises to your warm up list.

Move on to Lesson 3.

This community member feels the lesson should be marked as complete, and 4 others agree. The student has earned their completion badge for this lesson and should feel confident in moving onto the next lesson.
1:34 AM, Thursday July 22nd 2021

Hey man, thank you so much, that was a super helpful dedicated critique. I think you really got the things that are most problematic to me. This gives me a lot of insight as for what to practice from now on, so thanks again!

2:03 AM, Thursday July 22nd 2021

You're more than welcome! I'm glad I was able to help ^-^

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Staedtler Pigment Liners

Staedtler Pigment Liners

These are what I use when doing these exercises. They usually run somewhere in the middle of the price/quality range, and are often sold in sets of different line weights - remember that for the Drawabox lessons, we only really use the 0.5s, so try and find sets that sell only one size.

Alternatively, if at all possible, going to an art supply store and buying the pens in person is often better because they'll generally sell them individually and allow you to test them out before you buy (to weed out any duds).

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