Is drawabox to be treated as a jumping point or can you do stuff alongside it? What even IS drawabox?

10:12 PM, Sunday January 7th 2024

Hey, I'm new here! just started lesson 1, and I was wondering this one thing as said in the title: what exactly IS this course?

i mean, it's fundementals I'd assume, obviously, and learning to make marks confidently as well as draw forms and such if I'm getting this right.

in that case, is this a jumping off point? like do i have to do this course, and then jump off using the things i've learned into any direction? i know that the 50/50 rule exists wherein you do 50% teachings and 50% just for the sake of it drawings (i haven't entirely gotten the hang of that yet) but does that imply that this course is something you can take alongside courses that teach not this content at all?

i take highschool art which currently has me drawing in a billion different ways (abstract, painting, ink, medium you want, etc) but hasn't touched on ANY of these topics that drawabox does. i intend to do both and maybe continue this throughout my art career

can i take this essentially fundemental class with something a bit more non-fundemental (eg. life drawing, animation) and benefit from both? must i do one first then the other?

because to me i feel like i'm getting a bit mixed up nowadays in terms of how i draw. i want to attempt to apply all my learnings into smth that isn't exercises but then i get all confused which probably means i'm doing it wrong. or too early?

what of it then? is this a supplement, a base, ???????

please help thanks!

1 users agree
12:11 AM, Monday January 8th 2024

Drawabox is a jumping off point. it's lessons in fundamentals that you can carry with you through the rest of your career, and whichever kind of art you end up making.

The 50% rule is that at least 50% of all your time spent drawing must be for the sake of drawing. No studies and no course work of any kind (Drawabox or any other courses you're taking alongside it). You can take Drawabox alongside other art courses that teach other things if you'd like, as long as the 50% rule is maintained across ALL course work.

Getting confused when trying to apply Drawabox concepts in your personal drawings is normal. Drawabox is designed so that you get enough millage from just doing the homework and warmups that the concepts will become something you end up applying automatically. For your 50% work, just draw using whatever tools you'd like and in whichever way you'd feel like, don't worry about applying course concepts.

Hope this helps, feel free to reply if you're still confused about something!

1 users agree
8:02 PM, Tuesday January 9th 2024

Yoush seems to have hit all the main points in your question, but I wanted to add that you may wish to revisit the video at the very beginning of Lesson 0, in this section. In that video, the following is explained, which seems to touch upon much of what you're asking here:

Basically, it seeks to arm students with what other more interesting and specific courses and tutorials may not address on their own, so students can later delve into those more interesting topics with more confidence and a lot less confusion.

You can think of it like the beginner zone in an MMORPG - where you learn the basics of how the game works before running off into the world to start your adventure.

It’s very common for students to rush straight into concepts that are more complicated without realizing it. A lot of people think things like figure drawing and anatomy are where you start, and then feel completely lost when their linework is scribbly, and their drawings feel flat.

It is perfectly fine (and even important) to dive into those kinds of things early, well before you’re “ready” — and we’ll talk about why that is in another video — but if you go into it expecting yourself to be able to understand what’s going on, you’ll end up discouraged and feel inadequate, for reasons that are completely normal.

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