Lesson 6: Applying Construction to Everyday Objects

10:23 PM, Sunday February 2nd 2020

Drawabox, Lesson 6 - Album on Imgur

Imgur: https://imgur.com/gallery/e9i1fjB

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hello uncomfortable,

nice new website/community! Very cool.

Here is my lesson 6. Thanks for the critique

1 users agree
2:33 PM, Monday February 3rd 2020

Hey MRDENT, great work here. I love how you are comfortable starting out your drawings with boxy forms and not getting caught up in details too early. The way you handled the complex goose neck of the kettle especially tickles something deep within me as it's a very effective way to tackle more complex forms. Overall your point of view choices for the objects are very well thought out and help further communicate form and even context. Some things you could work on to improve would be a gentler touch on your line weight as all of your lines are fighting for attention and sometimes the forms get lost in the fray. Remember that line weight should most be emphasized along the bottom silhouette where the object makes contact with an imaginary ground plane, and to clarify overlapping forms. Additionally, since no object in reality has perfect cornered edges, you can start to add little fillets/rounds to your boxy forms to bring another layer of believability to them. Overall though there isn't much to say as you have done a great job of breaking down objects to their most base primitive forms which is the number one goal not only in this lesson but all of drawabox! I'll be looking forward to seeing your work in the next lesson and in the future in general. Keep up the good work.

4:58 PM, Monday February 3rd 2020

hey svendogee,

thank you for the critique! You're absolutely right with my lineweight. Normally I take care with it, but I think I wanted to pop out as a finished construction. Next time I will tackle it with more texture/shadows.

1 users agree
2:35 AM, Tuesday February 4th 2020

Looks like sven gave you a critique without realizing you were my quarry. I've since changed the system so those submitted for 'official critique' aren't open to feedback until the person actually assigned to it (usually me) has given their thoughts, just so things don't get confusing. I also haven't read sven's critique, just so it doesn't influence my own.

Alright, let's get started! First off, your form intersections are looking pretty great. The forms still feel fairly cohesive and consistent within the same space (though I'm noticing that your boxes are a touch on the dramatically foreshortened side, so keep an eye on that as this can throw off the sense of scale). You're also doing an excellent job with the actual intersections themselves, which shows me that you've developed a very strong grasp of how these forms relate to one another in 3D space.

Moving onto your object constructions, you're definitely blowing me away with the fastidiousness and attention to detail with which you approach each and every construction. The time you invest into studying the object's proportions, and subdividing every plane that needs it in order to place things correctly is very impressive. It's often this that sets artists apart - we may all ultimately have similar skills, but being willing to take the time and to brush aside that egotistical need to just "wing it" and have it come out beautifully is a considerable strength. You've certainly applied the principles of doing this all to the best of your current ability, and investing all the time needed to accomplish that to heart.

Scrolling through your work, one thing that jumps out at me right off the bat with the camera is that the foreshortening of the boxier forms feels almost too shallow - potentially to the point of divergence. This makes the drawing itself feel very stiff and awkward. The eye can pick up that something is wrong, though not fully grasping what it is. I do feel that this was only really an issue on this drawing in particular.

I'm really loving the confident use of cast shadows to help separate out forms from one another. Some of the cast shadows went a little awry (like in your blender's handle) but this is expected as not all decisions we make boldly will be correct. Good that you didn't fuss with it though, and just let it stand for itself.

I did notice that there was some discrepancy on this watering can? oil can? thing here, between the proportion study's handle bit and the one on the actual construction. In the proportion study you've got two clear cylinders with ends that sit perpendicular to the flow of the form itself (like a normal cylinder). In the drawing however, you've got ellipses that appear to run parallel to the ground plane, while the cylinders themselves are slanted, resulting in a more sheared appearance. It looks like it was a slip-up where you weren't quite thinking about how you were positioning the boxes themselves, and ended up bound to the decision.

Aside from that, the other drawings are very well done. I'm especially pleased with this one and this one due to the lovely combination of cylinders, boxes and well rounded corners that make them feel wonderfully complex and interesting as far as the objects' designs go. They're definitely not easy to pull off, but you managed very well.

So! I'll go ahead and mark this lesson as complete. Keep up the great work.

Next Steps:

Move onto the 25 wheel challenge.

This critique marks this lesson as complete.
7:25 AM, Tuesday February 4th 2020

hello uncomfortable,

you make me crying... for joy.

No, I don't cry, but your critique means much to me.

Thank you for sharing us your knowledge of drawing. Even if have not finished drawabox yet, I've learned so much in such a short time.

5:14 PM, Tuesday February 4th 2020

I'm glad to hear it! And thank you for supporting the project.

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The Science of Deciding What You Should Draw

Right from when students hit the 50% rule early on in Lesson 0, they ask the same question - "What am I supposed to draw?"

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