10:23 AM, Friday August 16th 2024
Guilty as charged about that cone intersection, I did notice that fatal flaw a bit too late and felt very stupid after the fact.
I now realize that I didn't use mirroring at all, and very little bit of subdividing and do see why I couldn't nail the bits that came out wrong. Like the spoiler in the F1 car, it's length came out to be more towards the side thats closer to the viewer and fell a bit short on the side away from the viewer basically making it not aligned with the center. Although I'm sure that's not something I could have avoided just from the information of the side profile/orthographic (because it's not enough data). I guess that's why studying all orthographics instead of just one will prove to be better.
While deciding where the various elements should go I was deciding which cube they would go into from the orthographic, wheel based grid, but after identifying the correct cube, I was trying to zero down in a manner similar to moving a 3D object along the X, Y, Z coordinates of that cube, and I did feel like something was missing as it was considerably difficult for me. Not sure if that way of thinking is alright or something that should be avoided. But I do see what you meant by this (although maybe not completely)
Looking at your orthographic plans, they don't pin down specific relationships between the elements you're drawing, and so you're left having to make a lot of decisions as you construct them in 3D.
Thank you Uncomfortable for the feedback and I hope to catch you in the Discord server every now and then with some questions (hopefully good ones).