FiddlewheelX

The Relentless

The Indomitable (Spring 2024)

Joined 2 years ago

2200 Reputation

fiddlewheelx's Sketchbook

  • The Indomitable (Spring 2024)
  • The Unshakeable (Winter 2023)
  • The Indomitable (Autumn 2023)
  • The Indomitable (Summer 2023)
  • The Indomitable (Spring 2023)
  • The Unshakeable (Winter 2022)
  • The Indomitable (Summer 2022)
  • The Indomitable (Spring 2022)
  • Sharing the Knowledge
  • The Relentless
  • Basics Brawler
    10:44 PM, Sunday September 24th 2023

    Thanks mate!

    9:49 PM, Friday June 30th 2023

    Thanks! It has been an idea I've had for a while.

    0 users agree
    9:08 PM, Friday June 30th 2023

    A wonderful idea!

    The smoke works really well!

    0 users agree
    6:59 PM, Friday June 30th 2023

    And what a shit post it is!

    You really went all out on the final prompt man!

    0 users agree
    4:37 PM, Friday June 30th 2023

    Love the idea that the genie of a garbage can is just the grouch

    0 users agree
    4:36 PM, Friday June 30th 2023

    Really like the idea that the genie of a cardboard box would be a kitty

    0 users agree
    8:19 PM, Thursday June 29th 2023

    Inspired by Georgia o'Keefe?

    3:47 PM, Thursday June 29th 2023

    It's a big bug, so I would say it was intended indeed! And thank you!

    8:22 PM, Wednesday June 28th 2023

    Thank you for your kind words! It's Traditional, I don't have the tools for digital art.

    1:38 PM, Wednesday June 28th 2023

    I use ink which I drop onto the drawing paper first, then I use paper towels to dry off and smudge it a bit, then look for shapes in the ink to work with.

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The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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