9:15 PM, Friday September 11th 2020
I don't think your work is that bad. And it seems like you've improved as you moved along. First couple of four legged animal drawings seem a bit flat (especially the tiger). And you've kinda did the sticker method for additional with the wolf. I'd suggest you to believe the lie you're telling - think of your reference as a 3d mass in space rather than a flat image, and also your lines as 3d structures. You can further support this "lie" with contour lines. (you didn't use much contour lines for your primary masses, I think it could help.) You can re-read the article about the subject of 3d and convincing yourself from the lesson 2. Also adding shadow to edges of the form with some texture can also support the 3d feeling. This last suggestion could improve your drawing of deer.
For your detail and texture work, you do overboard with details. You don't have to cover the form with details - in fact, don't do that cause it's unnecessary and definitely not good for your wrist health. And you didn't imply any density to your texture, which make your forms seem flat (this goes for the early drawings like the hedgehog, you seem to improve on this as well). I suggest you to start with breaking the silhouette (adding texture to the edges) then going in for the texture on the mass. But still, don't cover it with texture, add texture strategically. You did a good job in this aspect in your hybrid drawing. The buffalo is also good but the density could be manipulated better on the legs of the animal.
I really don't have an issue with your animals, I think you're good t continue to the 250 cylinder challenge. But I have an issue with the fact that you didn't submit your 2 pages of organic intersections. As that is an important work of this lesson. I'll request a revision for those pages.
Next Steps:
I'm requesting you to do 2 pages of organic intersections. You can re-read the instrucition of the homework as there is some key points to be careful about. Other than that, believe your lie, wrap your textures around, use density, be strategic with texture, and keep up the good work!!