Basics Brawler

The Indomitable (Spring 2024)

Joined 5 months ago

850 Reputation

anstupidartist's Sketchbook

  • The Indomitable (Spring 2024)
  • Sharing the Knowledge
  • Basics Brawler
  • Concerned about an art schedule

  • how can i put words as links and make words more black for attention

  • can i draw portraits in the 50% rule

  • ok for placing 2nd vp from the y in the boxes challenge

  • Can i count homework pages in my warmups?

  • Can i post my warmup pages in drawabox?

  • should i write an 2nd date at my 250 boxes page?

  • Should i really find a circular object for the funnels exercise

  • Drawing Prompt: The Big Hamster Wheel of Life

  • Drawing Prompt: Espionage Cat

  • should i continue after 2 agreement's

  • Drawing Prompt: No Take, Only Throw!

  • Drawing Prompt: Royalty, Nobility, and Aristocatcy

  • Drawing Prompt: Khajiit has Wares

  • Drawing Prompt: The Good, The Bad, and the Pugly

  • Drawing Prompt: On the Catwalk

  • My ON THE CATWALK prompt

  • Lesson 1: Lines, Ellipses and Boxes

  • can i make some small silly doodles in the homework/warmup pages

  • uncomfortables talking is confusing at times

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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