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TylerKoh
The Relentless
Joined 4 years ago
650 Reputation
tylerkoh's Sketchbook
4:11 PM, Saturday June 6th 2020
Does this link not work? You have to zoom in btw
4:27 PM, Tuesday June 2nd 2020
8:22 AM, Tuesday June 2nd 2020
Um, I am just curious but how did you get 200 reputation?
8:10 AM, Tuesday June 2nd 2020
Um, I've came back from a burnout and for some reason my internet connection speed is so bad that I cant even upload some images to imgur. So, if they got uploaded, I'll inform you if your still interested, haha.
8:05 AM, Tuesday June 2nd 2020
Sorry for the slow update, I think I've burnt out a bit due to doing too much exercise in a short amount of time. However, I am back now, haha. So you want discord id or deviant art or something?
12:36 AM, Tuesday April 21st 2020
Thanks!
6:04 AM, Sunday April 19th 2020
Oh yeah, can you please mark my homework as completed? Thanks!
7:08 AM, Friday April 17th 2020
Thanks, will do!
2:40 AM, Friday April 17th 2020
https://drive.google.com/open?id=1BKHUFHgLR2OIVZQzXe60IH-T6rNdnhhd
Finished, but not the best
The Art of Blizzard Entertainment
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.