The_Desert_Vixen

The Relentless

Joined 4 years ago

450 Reputation

the_desert_vixen's Sketchbook

  • Sharing the Knowledge
  • The Relentless
  • Basics Brawler
    9:18 PM, Thursday June 18th 2020

    thanks so much for your feedback, i appreciate it & looking forward to lesson 2 :)

    0 users agree
    2:11 PM, Friday May 29th 2020

    so, my feedback is that it looks like you rushed through this exercise instead of working carefully through the exercises. the line work isn't every straight, so it doesn't look like you were doing the ghosting method. there are no weighted lines that I can see, and no hatching for the side that faces the viewer. These things are important to do while you are learning the boxes because it helps reinforce the method. Your brain will get better at visualizing 3D space if you take your time.

    I don't know how many pages people generally ask for when something needs some work, but I think you should do some more boxes, methodically, and work on your line work. plan every corner and if you need to, make all 3 vanishing points on the same page.

    9:11 PM, Thursday May 28th 2020

    I don't know, I'm not an official critiquer, but you can tell the boxes were kind of fast. I think you are supposed to take your time and think quality over speed. I'm sure someone else will weigh in, though.

    0 users agree
    7:13 PM, Thursday May 28th 2020

    I like how you varied the sizes of the boxes, I think you understand the concept from what I can see. One thing I noticed though was that you were reinforcing the inside lines of some of the boxes vs. the outside edges if that makes sense. Some of the pages looked a little rushed, how long did you spend on the assignment?

    The last page though looks a lot neater, though. good job!

    2 users agree
    7:07 PM, Thursday May 28th 2020

    hi, i can't reach your imgur, the link doesn't work.

    11:47 PM, Saturday May 23rd 2020

    just to doubke check, im clear to go ahead with the challenge, right? when do you need another user to agree? or is that only when getting the community critique? thanks again, enjoy your weekend.

    7:51 PM, Saturday May 23rd 2020

    thank you very much for the detailed and helpful critique, I appreciate very much the advice.

    4:02 PM, Friday May 22nd 2020

    i'm not sure how to expain it, but when you make the initial 'Y', the angles facing the viewer should be one of those planes. The lines extend away, so the face that's on top facing the viewer will be a bit bigger because the perspective has it vanishing away in the distance- or at least that is my understanding.

    What I meant by different Y intersections was changing the angle and length so you can practice with different style boxes. I'm not actually done with the challenge, so I'm not a TA or anything, just giving you my 2 cents based on what I saw when I scrolled through, but when you do boxes for warmups you can try different things.

    2 users agree
    12:37 AM, Friday May 22nd 2020

    it's easier if all the boxes are numbered individually, then we can critique a specific box. I was skimming and I noticed a couple of things, there isn't much variance to the box shape, it's good to practice different kinds of Y intersections, and I noticed not all of the boxes were extended in the right direction. There was one on page 11 I saw in particular, and then it got harder because not all of the faces were shaded that were facing the viewer. It's my understanding it's not required, but it's probably helpful. Seemed overall that you did a good job with keeping the vanishing points uniform, though.

    2 users agree
    12:27 AM, Friday May 22nd 2020

    you need to draw extension lines for all 3 perspectives. so there should be 12 lines instead of 4 per box

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
How to Draw by Scott Robertson

How to Draw by Scott Robertson

When it comes to technical drawing, there's no one better than Scott Robertson. I regularly use this book as a reference when eyeballing my perspective just won't cut it anymore. Need to figure out exactly how to rotate an object in 3D space? How to project a shape in perspective? Look no further.

This website uses cookies. You can read more about what we do with them, read our privacy policy.