6:11 AM, Sunday April 3rd 2022
Ok thank you, this is great - very actionable advice, as always. With hindsight, and as you're pointing those things out I find I'm asking myself why I didn't do these things correctly right away....
One thing however still isn't clear to me re the outline topic: how can I convey some forms with the binary values that ink provides when the adjoining 'surfaces' on my 2D reference image have degrees of black values?
This example here shows what I mean: https://imgur.com/a/KIBDbz7
So I'm assuming one shape for certain I create is number 4. But if I do this, what do I do with the area to the right of number 4 which is the same as area 1?
And then, how do I distinguish 2 and 3? Or don't I?
The problem I'm referring to can be seen in my tire no. 17 for example: the tread on the left side seems to 'need' an outline on the upper part - or doesn't it?
So, to rephrase my question: I cannot completely avoid some outline, correct? It seem to me that way also looking again at the instruction for this excercise.
Oh, and one more question: if we look at the center tread of number 20 that runs the length of the tire all around. I think (?) I used cast shadow correctly to convey the right side of that tread, yes?
And I outlined the left side of it, which would be incorrect, right?
Now, if I didn't do the outline of its left rim, I would just be left with the right rim which then looks like a simple line running along the length of the tire - how do you solve this?
Thanks, as always!