6:13 PM, Tuesday April 1st 2025
Google tells me it was aired in... 2008.
Now I feel old, thanks. :D






















Google tells me it was aired in... 2008.
Now I feel old, thanks. :D
I'm not particularly familiar with the reference.
But sure, if you believe! :)
Cheapest breads possible :D
Thank you for the detailed critique! I've got to admit, I couldn't really figure out how to apply the texture to the wheels, with how tiny they are. Getting everything to be properly aligned and symmetrical was a struggle already. I think I know now how I could have done those textures. -_-
Oh well, live and learn. I am curious to see how this challenge will change in the overhaul, whenever that happens.
Glad you liked it. :)
Aww, thank you! :D
Thank you for such a detailed critique! I will make sure to pay more attention to what my intersections are doing from now on.
And I learned new thing about anatomy of glasses :D I didn't know there were specific terms for the arms.
Thank you for such detailed critique!
Cyllinders in boxes were harder than they seemed, for sure. It took me embarrasingly long time to actually grasp what I should be doing to even get a half-decent one. :)
Excited for lesson 6, though!
Thank you so much for the detailed critique, it's very helpful!
Thank you so much for the detailed critique!
I will keep in mind your remarks about building shapes in 3D going forward.
Some of you may remember James Gurney's breathtaking work in the Dinotopia series. This is easily my favourite book on the topic of colour and light, and comes highly recommended by any artist worth their salt. While it speaks from the perspective of a traditional painter, the information in this book is invaluable for work in any medium.
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