Mikka

Geometric Guerilla

The Indomitable (Summer 2022)

Joined 3 years ago

5475 Reputation

mikka's Sketchbook

  • The Indomitable (Summer 2022)
  • The Indomitable (Spring 2022)
  • Sharing the Knowledge
  • Geometric Guerilla
  • Tamer of Beasts
  • The Fearless
  • Dimensional Dominator
  • The Relentless
  • Basics Brawler
  • Basics Brawler
  • Drawing Prompt: Fantasy Ice Cream Cart

  • Drawing Prompt: Family Life

  • Drawing Prompt: Lost in the Multiverse

  • Drawing Prompt: THEY TOOK THE BUTTONS!

  • Drawing Prompt: Goblin Beach Day

  • Drawing Prompt: Everything, a Dragon

  • Drawing Prompt: Bathroom Spacecraft

  • 250 Cylinder Challenge

  • Drawing Prompt: Junkyard Symphony

  • Drawing Prompt: The Court of the Rat King

  • Drawing Prompt: Decanter of Drowning

  • Drawing Prompt: Mascot High School

  • Drawing Prompt: Tea Time at World's End

  • Drawing Prompt: Mushroom Manor

  • Drawing Prompt: Cosmic Confectionary

  • Lesson 5: Applying Construction to Animals

  • Lesson 4: Applying Construction to Insects and Arachnids

  • Lesson 3: Applying Construction to Plants

  • Lesson 2: Contour Lines, Texture and Construction

  • 250 Box Challenge

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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