11:45 AM, Wednesday January 22nd 2025
Hello Prakashdraws, I'll be the teaching assistant handling your lesson 4 critique.
Starting with your organic forms you’re doing pretty well at sticking to the characteristics of simple sausages that are introduced here, just remember to keep the ends evenly sized, there are a couple with one end much larger than the other.
Your contour curves are looking good, you’re usually successful at fitting them snugly against the edges of your forms and I can see that you’re shifting their degree as we slide along the length of the form.
To get a bit more out of this exercise you could experiment with using the contour curves to assert the forms in a greater variety of orientations, as illustrated in this diagram showing the different ways in which our contour lines can change the way in which the sausage is perceived.
Moving on to your insect constructions you’ve honestly done a very good job with these, and there isn’t a whole lot to criticise. I’m happy to see that you’re keeping your linework smooth, confident and purposeful throughout, and that you’re abiding by the principles of construction by starting with simple solid forms and building up complexity gradually, piece by piece. It is clear that your spatial reasoning skills are developing nicely, as you’re demonstrating a good grasp of how your forms sit in 3D space, and you often connect them together with specific 3D relationships that help reinforce the solidity of the construction as a whole, and that’s fantastic. So- you’re doing well, and I have just a couple of pieces of advice for you to keep in mind, to help keep you on the right track as you move forward.
Because we're drawing on a flat piece of paper, we have a lot of freedom to make whatever marks we choose, but many of those marks would contradict the illusion you're trying to create and remind the viewer that they're just looking at a series of lines on a flat piece of paper. In order to avoid this and stick only to the marks that reinforce the illusion we're creating, we can force ourselves to adhere to certain rules as we build up our constructions. Rules that respect the solidity of our construction.
For example - once you've put a form down on the page, do not attempt to alter its silhouette. Its silhouette is just a shape on the page which represents the form we're drawing, but its connection to that form is entirely based on its current shape. If you change that shape, you won't alter the form it represents - you'll just break the connection, leaving yourself with a flat shape. We can see this most easily in this example of what happens when we cut back into the silhouette of a form.
Fortunately I didn’t see this happen in your constructions very much at all, and the few cases I did spot were probably accidental. I've marked on your weevil in red some areas where it looks like you cut back inside the silhouette of forms you had already drawn. This came down to the fact that your ellipses would come out a little loose (which is totally normal), and then you'd pick one of the inner edges to serve as the silhouette of the ball form you were constructing. This unfortunately would leave some stray marks outside of its silhouette, which does create some visual issues. Generally it is best to treat the outermost perimeter of the ellipse as the edge of the silhouette, so everything else remains contained within it. This diagram shows which lines to use on a loose ellipse.
It is also possible to alter the silhouette of an existing form by extending off it with one off lines or flat partial shapes, not quite providing enough information for us to understand how they actually connect to the existing structure in 3D space. I’ve marked a couple of examples of this with blue on your weevil’s leg. In this case this wasn’t your fault, as I know Uncomfortable uses this strategy to refine the legs in the wasp demo. I’ll show you a better alternative a little further on in this critique. While this approach worked fine for adding edge detail to leaves in the previous lesson, this is because leaves are paper-thin structures, so essentially they are already flat and altering their silhouette won’t flatten them further. When we want to build on forms that aren’t already flat we need to use another strategy.
Instead, when we want to build on our construction or alter something we add new 3D forms to the existing structure. Forms with their own complete silhouettes - and by establishing how those forms either connect or relate to what's already present in our 3D scene. We can do this either by defining the intersection between them with contour lines (like in lesson 2's form intersections exercise), or by wrapping the silhouette of the new form around the existing structure as shown here.
This is all part of understanding that everything we draw is 3D, and therefore needs to be treated as such in order for both you and the viewer to believe in that lie.
Here is how we might use complete 3D forms to flesh out the leg of your weevil. I’m happy to see that you’re already using this strategy quite a lot throughout the set, for example with the large spikes on the back of this weevil. It looks like you understand the concept pretty well, though I’ll go ahead and share some examples which you may find useful. You can see this in practice in this beetle horn demo, as well as in this ant head demo. You can also see some good examples of this in the lobster and shrimp demos on the informal demos page. As Uncomfortable has been pushing this concept more recently, it hasn't been fully integrated into the lesson material yet (it will be when the overhaul reaches Lesson 4). Until then, those submitting for official critiques basically get a preview of what is to come.
The next thing I wanted to talk about is leg construction. It looks like you’ve stuck with the sausage method and you’re doing very well at laying down chains of simple sausage forms and applying a contour line at each joint to show how the forms intersect.
I’m happy to see that you’ve taken a swing at building onto your sausage armatures on many of your pages, adding the sorts of lumps, bumps and complexity that you observe in these structures, arriving at a more characteristic representation of the leg in question than what can be achieved with the sausages alone. I have some diagrams to share with you that I hope will help you to build onto your leg structures “in 3D” as you move forwards.
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These diagrams show how we can add to the construction with complete 3D forms instead of flat shapes and one-off lines.
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This diagram shows how instead of fully engulfing an existing form within a new one, we can establish a clearer relationship between the existing form and the new addition by breaking it into two pieces.
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This ant leg demo shows how we can take the sausage method and push it further, adding all kinds of lumps bumps and spikes to the sausage armature.
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I’d also like to share this dog leg demo with you, which shows how the sausage method can be applied to animal legs. This is important, as we’d like you to continue to stick with the sausage method of leg construction when tackling your animals in the next lesson.
All right, I’ll go ahead and mark this as complete so you can move onto lesson 5. Keep up the good work.
Next Steps:
Lesson 5.









