11:03 AM, Thursday February 18th 2021
Thank you very much from today I will not do it, I will try to correct mistakes in the next exercises
Thank you very much from today I will not do it, I will try to correct mistakes in the next exercises
Thanks for the criticism, I forgot "it doesn't have to look nice" and sometimes I take it back. Traditionally I don't draw because I prefer digital and can't send pictures to critics. And using an eraser to erase extended lines is ok?and revise something else from lesson 1?https://imgur.com/a/hKX7aaw
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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