Digigamerr14

Basics Brawler

Joined 3 years ago

400 Reputation

digigamerr14's Sketchbook

  • Sharing the Knowledge
  • Basics Brawler
    2 users agree
    4:07 AM, Saturday July 15th 2023

    Hi Kaasschaaf, hope you're doing well.

    Congratulations on completing Lesson 1. I'll be reviewing your work

    • Lines

    Superimposed Lines

    You're doing a good job keeping your lines consistently starting at the same point and only frying at the end which its expected. Theres is some wobbliness that can be worked on the longer ones. You should aim to make a confident and longer stroke using mainly your shoulder and rotating the page to find and comfortably angle, also varying the speed will help. Too slow wobble, too fast no control, you should seek a balance

    Ghosted Lines

    The lines start straigth and smooth. Some of them wobble at the middle and end which seems that you are probably correcting the movement in order to hit end point. If that's the case don't worry about the line not ending where you expected.

    Remember that you first priority is confidence and smoothness rather than accuracy as you can see on https://drawabox.com/lesson/1/14/levels

    Ghosted planes

    You're doing a great job here placing the dots first even on the center lines (some students skip this step). Your lines appear confident with less wobbling. Some lines are arching, you could try to arch them a little in the opposite direction while ghosting until it appears straighter https://drawabox.com/lesson/1/14/arc

    • Ellipses:

    Table of ellipses:

    Your doing a good job here drawing your ellipses two times before lifting your pen, maintaining a variety of ellipses . Some of them don't follow the same degree and angle as the others. There are gaps between each other, your ellipses should not touch only the edges of the box but the other ellipses aswell. As it provides a concrete goal to aim for while ghosting take a look on https://drawabox.com/lesson/1/16/example and observe how the ellipses touch each other

    Ellipses in Plane:

    Good job at keeping your ellipses smooth and continuous. Looks like your trying to match your ellipse with the four edges of the plane and doing so it makes an uneven ellipse remember that you should prioritize an smooth and even ellipse https://imgur.com/4KCqYO5 you got right the first part

    Funnels:

    You're doing a great job at keeping the minor axis of your ellipses aligned and seems that your aware of some misaligned ones. Theres room for improvement on your ellipses which actually are pretty difficult to freehand. So don't stress that much you'll get more experienced with time and effort just keep in mind the previous points

    • Boxes

    Plotted Perspective: You're getting the right idea from this exercise and you work looks solid nothing else to say.

    Rough Perspective:

    When doing the rough perspective you should prioritize the horizontal and vertical lines. (It's just a reminder) The horizontal lines being parallel to the horizon and the vertical being perpendicular, you seem to aim for that. Don't stress much about the depth lines, the ones that goes to the vanishing point, you get enough practice through all the 250 box challenge.

    Rotated Boxes: you're rotating enough your boxes and trying to keep your gaps narrow (perhaps too much I should say), there some areas to improve but overall you did well. This is intended to be a tough exercise after all

    Organic Perspective

    You did a good job here, there's room for improvement for the boxes closes to the viewer in terms of size. One of your mistake here is the repeating lines.

    Don't try to fix a bad line, leave an ugly line and then next time you make a line think of your past mistakes. Those are exercises, not pretty drawings, we are trying to learn something from them.

    I did the same mistake as you so Im just reminding you what I got from my critique

    Overall your work done here its pretty solid. You should feel free to move on to the 250 box challenge and don't forget to use those exercises as warmups before doing your work, you add those into a warm-up pool

    Next Steps:

    The 250 Box Challenge

    This community member feels the lesson should be marked as complete, and 2 others agree. The student has earned their completion badge for this lesson and should feel confident in moving onto the next lesson.
    3:09 PM, Friday September 10th 2021

    Thank you for your critique Rivgar!

    I will work more on doing my ellipses with confidence. Funnels weren't that right, so I will add some funnels to my warmups.

    On the boxes, yes. I was struggling with some lines and then I was worried about not doing it right, I totally forgot that these are exercises and started to 'fix' some lines, I will keep it in mind.

    Organic Perspective, I was actually thinking on the 'Y' of the boxes before actually visualize the rotated box it self, so I will try to visualize the box first.

    Thank you again for pointing out my mistakes, I will work on my weaknesses

The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.