The Fearless

Joined 2 months ago

150 Reputation

awarmsnowflake's Sketchbook

  • The Fearless
  • Basics Brawler
  • Sharing the Knowledge
    9:11 AM, Saturday June 20th 2020

    Thank you very much!

    That cricket abdomen made me scratch my head quite a bit. I'll keep your advices in mind for the next lesson.

    Have a nice day !

    10:01 AM, Wednesday June 17th 2020


    First of all I wanted to thank you very much for this critique, which I felt was very accurate and thourough. SO, thank you :).

    Here I've done the assignment you gave me. I have tried to draw as big as possible, but it would appear that It is still a habit that I need to learn. I also had to refrain from going to heavyhanded with the textures, and I will be doing the texture challenge as you suggested.

    Anyways, there is one thing where i have encountered a problem : all of the Drawabox exercices I have done were made using exclusively a Staedtler pigment liner 0.5, which I believe is the pen you suggested that I use. I might have been not using it properly. These last three pages were done with another pen (still 0.5 ink).

    Thanks again and have a nice day !

    2:56 PM, Tuesday June 9th 2020

    Will do so. Thanks for your critique :)!

    2:54 PM, Tuesday June 9th 2020

    Hi Hamsetro, thank you very much for your critique! I'll do as you say and keep practicing these things during my warmups. Thanks again!

This is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

This website uses cookies. You can read more about what we do with them, read our privacy policy.