250 Box Challenge
11:26 PM, Friday May 3rd 2024
First 50:
Next 50:
101-150:
151-200:
201-250:
First 50:
Next 50:
101-150:
151-200:
201-250:
things you did right:
varying the boxes that you draw
using the ghosting method
estimating the convergence generally got better as you went on
a bit of line wight added to the silhouette of the boxes (more so on 150-250)
not many mistakes and the ones that happened early on deminished as you moved through the challenge
i think you can move onto lesson 2
Next Steps:
lesson 2
Thanks!
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
This website uses cookies. You can read more about what we do with them, read our privacy policy.